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NPC Generator

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Advanced [show]


Nemeia Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is cut close to her head. Her silver eyes have a joyful gleam in them most of the time.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born on a small isolated farm. She found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.

Motivation: A strong sense of loyalty to Half-Orc people; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Nature, Adventurer. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Nemeia Sanity, Female Tiefling Warrior 8
Medium (4'9") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 96 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)19 (+4) 12 (+1)10 (+0)
Skills Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp. Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His tied-back hair is auburn. He has blue eyes and a tan hat with a white feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Secretive, Antagonistic. Bonds: Attractive, Military. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerbo Ironhide, Male Gnome Paladin 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs


Kerkad Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His whole body is exceptionally muscular. His scarlet crest, when down, is lengthy. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Kerkad was born in the north. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Shipwright soon after.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Kerkad Wivvyrholdalphiax, Male Dragonborn Paladin 7
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Aquamarine (900 gp). Alexandrite (900 gp).


Social Check DCs


Bolhild Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. She sports white long hair. Her eyes are likewise green.

Personality: She is witty, but her monotone delivery comes off as unnerving The war was a terrible time for her, and Bolhild does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Joker. Flaws: Depressed, Antagonistic. Bonds: Military, Adventurer. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Bolhild Trueblood, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)7 (-2) 11 (+0)7 (-2)
Skills Athletics +4, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp.


Social Check DCs


Oriff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is bristling with hidden weapons, mostly longbows and axes. She wears her brown hair down. Her eyes are blue and beady.

Personality: Confrontational and typically high on some drug or another. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Oriff and her spouse have recently divorced.

Motivation: She has decided she is irredeemable.

Ideals: Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Criminal record. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Oriff Bloodkith, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 8 (-1)9 (-1)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp. 1 Chain shirt.


Social Check DCs


Aelar Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His hair is red and very short. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south his family was never financially stable. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Aelar Mellerelel, Male Half-Elf Expert 3
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Amber (80 gp). Tourmaline (80 gp). 1 Climber’s kit. 1 Masterwork manacles.


Social Check DCs


Randal Bentham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a grey suit. He wears his brown hair up in a very large beehive style do. His hazel eyes peer out from beneath his wide-brimmed grey hat.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.

History: Born in the east his family was never financially stable. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Randal's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Bentham, Male Human Aristocrat 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 6 (-2)15 (+2)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0

Possessions: 300 sp.


Social Check DCs

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