Veit Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown tunic with red highlights, and long black pants that bunch up around his shoes. He wears his hair in dreadlocks. He has hazel eyes.
Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Veit is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.
Motivation: To pay off his debts; and he has passion for adventuring and risk
Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Debt. Occupation: Shipwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: Star rose quartz (40 gp). Carnelian (40 gp). Smoky quartz (40 gp).
Sybil Brent, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. She has done her best to style her black hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food she seems plenty friendly. She can't help but pocket interesting objects she comes across
History: Sybil was born the youngest of three triplets. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Seamstress
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 700 sp.
Cockaby Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and he perpetually has his sai ready. His chestnut hair, when down, is lengthy. His eyes are violet.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: Born to a Blacksmith, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and to protect his home
Ideals: Fighting. Flaws: Ugly, Insane, Selfish. Bonds: Poor, Guardian. Occupation: Bowyer
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 18 (+4) | 17 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Terran, Druidic
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Rock crystal (30 gp). Tiger eye turquoise (12 gp). Blue star sapphire (400 gp). Tiger eye turquoise (12 gp).
Jocelyn Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a large violet mantle and cape that has been intricately interwoven into his grey robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He keeps his blonde hair in a pixie cut. His eyes are gray and beady.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the south, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jocelyn took refuge in the old dungeon and found the beat up whip and armor he uses now. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Nature. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Hematite (14 gp). Red garnet (110 gp). Black pearl (500 gp). 1 Disguise kit. 1 Good lock.
Oriff Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'2" and is dressed in a clean grey cloak covering her clean studded leather. She wears a colorful flower in her golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irascible and easily irritated. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a Shoemaker, her mother struggled to pay the bills. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and to be a shoemaker again
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Job. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Goblin, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. Pink pearl (90 gp). Obsidian (11 gp). 1 Masterwork Common Ranged Weapon.
Beiro Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his longbow. His blonde hair is heavily combed to the right. His eyes are a pleasant green.
Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Beiro lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Opinionated. Flaws: Shy, Depressed. Bonds: Family. Occupation: Knight
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 2500 sp.
Cairn Madness, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His white hair is singed and shortened. His white eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Religious, Military. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!