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NPC Generator

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Advanced [show]


Bagabug Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He carries a battered dagger and tarnished pickaxe as well. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Joker, Gifted. Flaws: Insane, Antagonistic. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Bagabug Hampton, Male Half-Orc Adept 7
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 7
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 17 (+3)3 (-4) 12 (+1)11 (+0)
Skills Acrobatics +0, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. Deep blue spinel (600 gp). Red-brown spinel (80 gp). Golden yellow topaz (600 gp). Zircon (80 gp).


Social Check DCs


Travok Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He wears a Stetson hat to cover his moderate length black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich eastern family. After coming to the age of reason, Travok took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Athletic, Gifted, Logical. Bonds: Rich, Attractive. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Travok Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)16 (+3) 16 (+3)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Auran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp. 3 Thunderstones.


Social Check DCs


Grai Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a simple white robe with pastel stripes complete with hood, and is pretty ugly. Her black hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are amber and beady.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with finding treasure.

History: She was born on a small isolated farm. Her parents enrolled her in a Warlock school at a young age so that she could practice her martial talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Grai Harper, Female Half-Orc Warlock 4
Medium (5'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Quespa Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears very tight pants and wife beaters, though occasionally she sports a green coat. She keeps her gold crest in a pixie cut. She has red eyes.

Personality: She can speak with the recently deceased. She is a great chef.

History: Quespa was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to open a new tavern; and she feels threatened by others

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Quespa Yarjerit, Female Dragonborn Aristocrat 11
Medium (6'1") Dragonborn, Neutral Good (CR 11)
Armor Class 10
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +6

Possessions: 2500 gp. Malachite (15 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahvain Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a yellow poncho over his likewise colored trousers and shirt. He wears a feathered hat to hide his balding. He has hazel eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He works hard and plays hard.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Ahvain was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Hedonist. Bonds: Poor, Enemies, Military. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ahvain Amastacia, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vezera Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a skull on it. She keeps her black crest in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Vezera is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born in the north to a Jeweler, Vezera learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She became a Jeweler soon after.

Motivation: To settle down with her crush; and her spouse's relatives view her with great suspicion

Ideals: Athletic. Flaws: Mundane. Bonds: Family, Job, Has a crush. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Vezera Lhamboldennish, Female Dragonborn Ranger 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Athletics +6, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs


Naal Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears violet leather gloves, a violet jacket, and tight pants. He wears his auburn hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Naal lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Family, Religious. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Naal Siannodel, Male Half-Elf Barbarian 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1200 sp. 4 Thunderstones.


Social Check DCs

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