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NPC Generator

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Advanced [show]


Drusilia Holimion, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is wearing a long, tan cloak. Beneath her clothing is a huge mess of scar tissue. She keeps her long golden hair kept up in a rat tail. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Barkeep. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Drusilia grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's looking for her big break.

Flaws: Impulsive. Bonds: Slave, Job, Adventurer, Rich. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Drusilia Holimion, Female Elf Barbarian 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Mary Eastoft, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, green shirt, and black tie. She has a moderate pudge and is not very fit. She wears her black hair down. She tend to wears goggles to shield her eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Impulsive. Bonds: Military, Immigrant, Family. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Mary Eastoft, Female Human Aristocrat 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 400 sp. Coral (140 gp).


Social Check DCs


Portia Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in an above average manner. She keeps her long golden hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered singing. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she seems to be bored by most things

Ideals: Joker, Gifted, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Portia Copperkettle, Female Halfling Ranger 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp.


Social Check DCs


Gorbundus Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His gold crest is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gorbundus was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Gorbundus Gygazzylyshrift, Male Dragonborn Aristocrat 13
Medium (6'7") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 119 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)13 (+1) 17 (+3)18 (+4)
Skills Animal Handling +7, Deception +8
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 400 pp. Zircon (40 gp). Zircon (40 gp). Violet garnet (1100 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunnloda Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears brown leather gloves, a brown jacket, and tight pants. Her hair is always cut to a buzz. She has a dull look in her green eyes.

Personality: Gunnloda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Healer business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Shipwright again; and balancing her hectic life and new healer responsibilities is difficult

Ideals: Athletic, Artistic, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Gunnloda Trueblood, Female Dwarf Adept 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 96 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)12 (+1) 8 (-1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Peridot (60 gp). Iolite (60 gp). Black star sapphire (1600 gp). Onyx (60 gp). Aquamarine (500 gp). Red spinel (60 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He has moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Adran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Actor soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Insane, Hedonist. Bonds: Rich, Job. Occupation: Actor

Voice: American accent

Attributes [hide]

Adran Qualanthri, Male Elf Sorcerer 13
Medium (4'10") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 72 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 7 (-2)15 (+2)
Skills Deception +6, Medicine +2
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 2000 gp. Alexandrite (800 gp). Rich purple corundum (400 gp). Carnelian (30 gp). Onyx (30 gp). Sardonyx (30 gp). Sard (30 gp). Clear bright green emerald (6000 gp). Silver pearl (160 gp). Red-brown spinel (160 gp). Obsidian (9 gp). 1 Medium magic item.


Social Check DCs


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with small hat, and is pretty ugly. With bright auburn hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Stoutman, Male Halfling Fighter 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 pp.


Social Check DCs

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