Giselle Garfield, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her silver hair is smooth and relatively long. She is very pretty but has cold, dead eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business.
Bonds: Attractive, Job, Military. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp. Jade (130 gp). Brown-green garnet (130 gp). Azurite (16 gp). 1 Minor magic item.
Windy Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. His black fur is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Windy was born on a far eastern island where he grew up under the tutelage of his father, an expert Layabout. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to work out more often; and doesn't want to be a layabout and was forced into it by his family
Ideals: Fighting, Athletic. Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 19 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Terran, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
Frederick Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his amber eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Frederick hails from a village terrorized by gnolls. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and he wants revenge against gnolls
Bonds: Slave, Attractive, Adventurer, Enemies, Family. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Faral Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. She wears a colorful flower in her white hair. She has amber eyes and a blue hat with a violet feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She would rather hide behind her crafts than deal with other people.
History: She is a Chromatic Dragon in disguise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Adventurer. Occupation: Baker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 84 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Tiger eye turquoise (16 gp). Peridot (30 gp). Star rose quartz (30 gp). Golden pearl (40 gp). Freshwater pearl (16 gp). Brown-green garnet (40 gp). Golden yellow topaz (900 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Liftrasa Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fitting clothing which further accentuates her frame. Her auburn hair, when down, is lengthy. She has hazel eyes.
Personality: She snorts whenever she laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Money/treasure.
Ideals: Joker, Persistence. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Uncommon Weapon.
Buvvie Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with deerstalker hat. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stylist work with an outfit from a few towns over. Stylist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Stylist for the past few years.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Insomniac, Shy. Bonds: Immigrant, Job, Slave. Occupation: Stylist
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Golden pearl (50 gp). Amethyst (50 gp). Blue quartz (5 gp).
Yvonne Staurheim, Female Human [Permalink]
Personal [hide]
Description: Standing 4'7", this woman has a large brown mantle and cape that has been intricately interwoven into her tan robe. Her hair is brown and curly. Her eyes are a pleasant violet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is skeptical of what others tell her and is slow to trust.
History: Yvonne was born the youngest of three triplets. She was taken as a slave by a traveling circus and forced to perform Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their daughter. She worked as a Architect, and she later adopted a second daughter.
Motivation: She has a crush on the local Mercenary; and to settle down with her crush
Ideals: Joker. Flaws: Shy. Bonds: Family, Slave, Has a crush. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 4000 cp. 1 Banded mail.
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