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NPC Generator

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Advanced [show]


Glim Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He carries with him a set of falchions, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Glim was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Persistence. Bonds: Attractive, Religious, Family. Occupation: Baker

Voice: Smooth and feminine

Attributes [hide]

Glim Fapplestamp, Male Gnome Wizard 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp. Chrysoberyl (60 gp). 1 Banded mail.


Social Check DCs


Gunter Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail. He wears a broad hat to cover his moderate length silver hair. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Gunter Mancilla, Male Half-Elf Wizard 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)7 (-2)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Eridred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. She wears a wide-brimmed hat to cover her moderate length auburn hair. Her blue unseeing eyes seem to look past you.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Eridred was raised in a hard working conservative environment. A freak accident while working with her Laborer mother left her crippled. She has set out to sabotage the competition.

Motivation: To be a Laborer again; and further expansion of business

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Eridred Gorunn, Female Dwarf Cleric 10
Medium (3'11") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 92 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +6, History +7
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll, Terran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Asheton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with grey lining and desert motifs. She wears her golden hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with finding treasure.

History: She was born to loving parents in a slum to the west. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants her found.

Bonds: Attractive, Job, Adventurer, Poor, Family. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Yvonne Asheton, Female Human Paladin 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp.


Social Check DCs


Ur-Edin Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'3" western man, he is wearing a long, black, dusty cloak. His auburn hair is thinning but still full. He is baby faced.

Personality: Ur-Edin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert. Flaws: Insane. Bonds: Immigrant, Poor. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Ur-Edin Tatum, Male Half-Orc Expert 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Druidic, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Silver pearl (130 gp). Deep blue spinel (300 gp). Iolite (50 gp). Golden yellow topaz (300 gp).


Social Check DCs


Halander Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. He is bald on top and has large brown tufts of hair around his ears. This violet eyed westerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a crush on the local Miller.

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Halander Goodearth, Male Halfling Warlock 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 14 (+2)6 (-2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 170 gp.


Social Check DCs


Dayereth Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Guard business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Guard.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Passionate. Flaws: Shy. Bonds: Job, In love, Family. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Dayereth Fasharash, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. Brass mug with jade inlays (200 gp).


Social Check DCs

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