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NPC Generator

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Advanced [show]


Greethen Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. He keeps his long blue crest kept up in a rat tail. His red eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Greethen lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Fighting. Bonds: Poor, Nature, Family, Religious. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Greethen Wystongjiir, Male Dragonborn Expert 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)7 (-2) 10 (+0)13 (+1)
Skills Athletics +3, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Rael Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length silver hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. Rael was born on a far western island where he grew up under the tutelage of his father, an expert Weaver. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the west; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Rael Shupe, Male Half-Elf Barbarian 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 63 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Draconic, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. Rose (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and usually wears her white robe and has her nunchaku always slung over her shoulder. Her skin is also unnaturally pale. Her blonde hair is lengthy. Her blue eyes peer out from beneath her feathered white hat.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful brothel owner made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Merla Brushgather, Female Halfling Fighter 13
Small (2'8") Halfling, Chaotic Good (CR 13)
Armor Class 14
Hit Points 101 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills Medicine +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Coral (40 gp). Bloodstone (50 gp). Rhodochrosite (10 gp). Smoky quartz (50 gp).


Social Check DCs


Sorath Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. She wears her white hair up. She wears crescent spectacles with a black brim.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a small toy that she constantly fidgets with.

History: The child of eastern immigrants she idolized her father. Sorath was born on a far eastern forest where she grew up under the tutelage of her father, an expert Healer. After a long history of fighting, Sorath and her spouse have recently divorced.

Motivation: To be a Priest again; and sabotage a competitor

Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Immigrant, Job. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Sorath Ecstasy, Female Tiefling Fighter 10
Medium (6'0") Tiefling, True Neutral (CR 10)
Armor Class 10
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2000 gp. Black pearl (1500 gp). Violet garnet (1500 gp). Sardonyx (80 gp). Alexandrite (1500 gp). Malachite (16 gp). Violet garnet (1500 gp).


Social Check DCs


Shivering Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She is dressed in an above average manner. Her long yellow fur is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily eccentric. She can't help but pocket interesting objects she comes across

History: Shivering was born in the south. At a young age she loved to build and create. Shivering was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shivering decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Shivering Blossom, Female Tabaxi Commoner 6
Medium (5'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Gennal Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a blue collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. He has green eyes.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: He got into the Blacksmith business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Gennal and his spouse have recently divorced.

Motivation: A deep hatred of orcs; and he wants revenge against orcs

Flaws: Antagonistic, Addict. Bonds: Job, Attractive, Enemies. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Gennal Hanali, Male Elf Wizard 2
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 6 (-2)13 (+1) 10 (+0)14 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 270 gp.


Social Check DCs


Igden Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'7", this man wears a well pressed and immaculate suit (or dress). His red hair is singed and shortened. He wears an eyepatch.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Igden was born in the east. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Igden Nucklestamp, Male Gnome Expert 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)9 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp.


Social Check DCs

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