Damien Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His white hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are gray.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Damien was born with his father's beautiful face. A freak accident while working with his Servant father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He uses money and sex appeal to get what he needs; and gnomish compassion
Ideals: Justice. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 122 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
Possessions: Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A necklace of small pink pearls (6000 gp). Gold dragon comb with red garnet eye (700 gp). Carved bone or ivory statuette (70 gp). Silver chalice with lapis lazuli gems (90 gp). Fire opal pendant on a fine gold chain (1600 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (700 gp). 1 Medium magic item.
Lilli Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze, and is pretty ugly. Her golden hair, when down, is lengthy. Her fierce hazel eyes like to dwell on things.
Personality: Lilli hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Lilli hails from a village terrorized by orcs. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Drogo Conway, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear grey clothing when he does not wear armor, and a wedding ring on his left hand. He wears a broad hat to cover his moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Born in the west to a Cook, Drogo learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has achieved small success as a Cook.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Fighting, Artistic. Bonds: In love, Attractive, Family, Job. Occupation: Cook
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Mozikth Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'4" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is greying and his face has many wrinkles. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 16)
Armor Class 11
Hit Points 108 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 7000 gp. Coral (50 gp). Black star sapphire (1300 gp). Citrine (60 gp). Obsidian (9 gp). Chalcedony (60 gp). Tiger eye turquoise (9 gp). Sard (60 gp). Blue sapphire (1300 gp). Rose (60 gp). Aquamarine (1500 gp). Jet (50 gp). Golden yellow topaz (1500 gp). Silver pearl (50 gp). Onyx (60 gp).
Delg Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Shy. Bonds: Attractive, Religious, Rich, Nature. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 230 gp. 1 Half-Plate.
Seere Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in a clean green cloak covering her clean studded leather. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. She sports a flattop hair cut. Her eyes are likewise white. Her teeth are yellowed and unaligned.
Personality: Seere hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She works hard and plays hard.
History: She was always a brilliant, if unscrupulous mind. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Artistic, Logical. Flaws: Ugly, Hedonist, Insane. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 79 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2700 gp.
Nuthra Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She typically wears black cloth garments or leather armor. Her silver crest is thinning but still full. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. She also has developed a complete distrust of the Sellsword profession.
History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a Glassblower soon after.
Motivation: She is content; and balancing her hectic life and new glassblower responsibilities is difficult
Flaws: PTSD, Mundane. Bonds: Attractive, Job, Rich. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.
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