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NPC Generator

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Advanced [show]


Raiann Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a green collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has done her best to style her red crest to look like a famous performer. She has a dull look in her gold eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Shipwright, Raiann learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 6 years.

Motivation: To be a Mercenary again; and she is unsatisfied with her job

Ideals: Extrovert. Flaws: Emotional. Bonds: Job. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Raiann Baharoosh, Female Dragonborn Cleric 6
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Amber (40 gp). Moss agate (5 gp). Sardonyx (80 gp).


Social Check DCs


Randal Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy black beard and wild black hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He plays an instrument quite well.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Hunter for hire.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Randal Horner, Male Half-Elf Commoner 7
Medium (5'8") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time, and sports empty pouches on her belt. She has gray fur. Her hazel eyes are slightly larger than normal.

Personality: Always inclined to offer people food she seems plenty friendly. She is a great chef.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently she has begun working with bootleggers and crooks.

Motivation: Meet up once more with her childhood friend; and a rival would like her out of the picture

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Seven In the Wind, Female Tabaxi Expert 2
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Don Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His blonde hair is singed and shortened. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Don Meliamne, Male Half-Elf Wizard 4
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)15 (+2) 8 (-1)18 (+4)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Auran, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: Freshwater pearl (4 gp). Amethyst (160 gp). Moonstone (40 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Hamil Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears silk and lounges about seductively. His clothes are grease stained in places. He has a long blonde beard with little hanging trinkets. His half smiles and amber eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Hamil was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Philantrophist, Optimist. Bonds: Attractive, Poor, Immigrant. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Hamil Stoutman, Male Halfling Warlock 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Just what you see.


Social Check DCs


Efferil Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with dancing.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Artistic. Flaws: Insomniac. Bonds: Religious, Rich, Family. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Efferil Holland, Male Half-Elf Wizard 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 600 gp.


Social Check DCs


Ida Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a yellow poncho over her likewise colored trousers and shirt. She wears her red hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are green.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Ida hails from a village terrorized by brigands. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge; and half-orc compassion

Ideals: Passionate. Flaws: Racist. Bonds: Attractive, Enemies, Nature. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Ida Elsing, Female Half-Elf Paladin 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)17 (+3) 9 (-1)10 (+0)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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