Trail Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is portly but not overly obese. His black fur is drawn into a tight pony tail with a rose scrunchie. He has amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.
History: Gifted from a young age, Trail studied abroad. His psionic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: Gnomish compassion; and he has a crush on the local herbalist
Ideals: Gifted. Flaws: Terse, Racist. Bonds: Has a crush, Immigrant. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 59 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 110 pp. Jet (70 gp). Brown-green garnet (70 gp). Lapis lazuli (11 gp). Coral (70 gp). Tourmaline (70 gp). 1 Minor magic item.
Kabbarg Reid, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears a fine chain shirt which she covers with white colored cloaks and clothing. Her head has been shaved. Her eyes are amber and catlike.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She works hard and plays hard.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by goblins. Kabbarg was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Ugly, Shy, Hedonist. Bonds: Religious, Enemies. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 3 (-4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 4000 cp.
Jheri Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and likes to wear ponchos typically of a light black in addition to tight pants. Her crest is cut close to her head. She wears crescent spectacles with a black brim.
Personality: She is happy with her job as a Guard. She turns her eye from what people do, preferring to live and let live. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised in a white middle class family as the only child. Her mother was a soldier and died while she was still young. Jheri was left her mother's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Guard.
Motivation: To pay off her debts; and balancing her hectic life and new guard responsibilities is difficult
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Job, Military, Debt. Occupation: Guard
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp.
Odo Denholm, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His red hair is knotted and matted. He has several tiny amethyst earrings on each ear.
Personality: Odo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He never wears the same outfit twice, unless he absolutely has to.
History: He is a Lamia in disguise. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Rich, Adventurer. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 68 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 19 (+4) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Aquan, Auran, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp.
Astar Agony, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black leather gloves, a black jacket, and tight pants. His hair is short and chestnut. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Astar hails from a village terrorized by brigands. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by brigands. Astar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Many brigands want him driven away; and he wants revenge against brigands
Ideals: Gifted. Flaws: PTSD. Bonds: Guardian, Enemies. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2900 sp.
Nim Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a yellow tunic with brown highlights, and long white pants that bunch up around his shoes. His chestnut hair, when down, is lengthy. His half smiles and violet eyes are beguiling and draw you in.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Body Guard for hire.
Motivation: He is content; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Opinionated, Joker. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp. Aquamarine (800 gp).
Astar Power, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered brown stockings. He has a slight overbite and is overall scrawny. His silver hair is smooth and relatively long. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Ugly, Shy, Insane. Bonds: Military, Enemies. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 340 gp.
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