Margery Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female has the majority of her body covered in plate. She is tall, broad shouldered and powerfully built. Her hair is auburn and very short. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born a particularly ugly child, much to the horror of her parents. Margery was born on a far western plains where she grew up under the tutelage of her mother, an expert Adventurer. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Ugly, Shy. Bonds: Immigrant, Religious. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Breastplate. 1 Chain shirt. 1 Chain shirt.
Veloptima Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is lengthy and is close to two feet long. She has gray eyes and a tan hat with a violet feather.
Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of a Barrister, who enjoyed hunting, Veloptima was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Tanner soon after.
Motivation: To be a Barrister again; and further expansion of business
Flaws: Fearful. Bonds: Poor, Attractive, Job, Nature. Occupation: Tanner
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Aura Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears just a brown suit. His yellow fur is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Slave. Occupation: Unemployed
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +3
Possessions: 19000 sp. Peridot (80 gp). Violet garnet (700 gp). Silver pearl (80 gp). Rhodochrosite (12 gp).
Katherine Watson, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is matted, messy, and big. This green eyed northerner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Sold as a small child to a brothel owner, Katherine was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Katherine was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Katherine's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
Bolhild Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She wears a worn and beaten armor. Her blonde hair is cut short with large spiked bangs in the front. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing herself, she comes off as nervous. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the west to a Sellsword, Bolhild learned a great deal about her father's area of expertise. She was taken from her home at a very young age. By chance she met her sister recently and the two have been together since.
Motivation: Wants to work out more often; and to reunite with her absent father
Ideals: Athletic. Flaws: Shy. Bonds: Family, Job, Slave. Occupation: Sellsword
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp.
Broce Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears blue painted combat armor at almost all times. He has styled his white hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also is a firm believer in the manly ideal.
History: He was born several months after his mother was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Military, Family. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.
Ida Badger, Female Human [Permalink]
Personal [hide]
Description: Standing 5'2", this woman dresses well, typically a more casual-formal manner. Her hair is cut close to her head. She has amber eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born several months after her mother was called into army service. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has built up a small fortune and can afford her own way.
Motivation: She feels the way she acts is they only way to get by in the world; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Terse. Bonds: Attractive, Rich, Military. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. 1 Bullseye lantern.
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