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NPC Generator

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Advanced [show]


Heian Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in an above average manner. He wears a colorful flower in his blonde hair. His eyes are a pleasant brown.

Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and a strong sense of loyalty to human people

Flaws: Insane, Impulsive, Disease. Bonds: Attractive. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Heian Mystralath, Male Half-Elf Barbarian 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Waywocket Turen, Female Gnome [Permalink]

Personal [hide]

Description: A 3'1" western woman, she is dressed in earthy colors with a blue and grey handkerchief worn on her right side. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. She has all her life been fascinated with singing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Artistic, Entrepeneur, Impeccable. Flaws: Insane, Shy. Bonds: Slave. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Waywocket Turen, Female Gnome Adept 1
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 17 (+3)14 (+2)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Red-brown spinel (40 gp). 1 Masterwork manacles.


Social Check DCs


Meriele Horineth, Female Elf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her golden hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She became a Laborer soon after.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Gifted, Athletic. Flaws: Ugly, Terse, Fearful. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Meriele Horineth, Female Elf Wizard 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 4 (-3)6 (-2) 17 (+3)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 14000 cp.


Social Check DCs


Gomory Nash, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he is typically in his Courier uniform. He keeps his auburn hair in a flapper bob. He is baby faced.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insane. Bonds: Job, Religious, Poor. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Nash, Male Human Commoner 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2

Possessions: 30 gp.


Social Check DCs


Gardain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His tied-back hair is black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: His father raised him in a mountain cabin. Gardain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and someone believes him a fraud

Ideals: Joker, Artistic. Flaws: Ugly, Insomniac. Bonds: Poor, Nature. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Gardain Battlehammer, Male Dwarf Paladin 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)8 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Deep blue spinel (500 gp). White pearl (70 gp).


Social Check DCs


Karash Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by brigands. Karash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Bonds: Family, Criminal record, Enemies. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Karash Winterbourne, Male Half-Orc Adept 1
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Blue quartz (8 gp).


Social Check DCs


Kody Tindall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. With bright white hair and a scraggly beard. His eyes are gray.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: The child of a Performer, who enjoyed hunting, Kody was taken on many hunting expeditions. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Nature. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Kody Tindall, Male Human Warrior 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5

Possessions: 80 gp.


Social Check DCs

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