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NPC Generator

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Advanced [show]


Birel Berevan, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears professional attire. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. She has blue eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with a lost civilization.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She now mingles about in high society.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she's looking for her big break

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Birel Berevan, Female Elf Warlock 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 3000 sp.


Social Check DCs


Three In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears pastel cloth garments or leather armor. His red fur is thinning but still full. He has several tiny emerald earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Merchant, Three learned a great deal about his mother's area of expertise. A gifted student he started as a Actor, but he got bored and became a Merchant. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Job. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Three In Shadow, Male Tabaxi Aristocrat 17
Medium (6'10") Tabaxi, Neutral Evil (CR 17)
Armor Class 14
Hit Points 72 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills History +8, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Giant
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4

Possessions: 9000 gp. Jet (100 gp). White pearl (100 gp). Blue quartz (16 gp). Aquamarine (900 gp). Jade (100 gp). Red spinel (100 gp). Golden yellow topaz (900 gp). Malachite (16 gp).


Social Check DCs


Tod Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear white clothing when he does not wear armor. His golden hair and beard is wavy and long. His eyes are likewise gray.

Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Laborer, who enjoyed hunting, Tod was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Optimist. Bonds: Poor, Has a crush, Nature, Enemies, Family. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Tod Warmwater, Male Halfling Commoner 4
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Vepar Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She prefers to wear black clothing when she does not wear armor. Her white hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She snorts whenever she laughs or is feeling confident. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to loving parents in a slum to the west. She found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Bonds: Poor, Adventurer. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Vepar Fealty, Female Tiefling Cleric 4
Medium (5'11") Tiefling, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)16 (+3) 7 (-2)11 (+0)
Skills Investigation +5, Medicine +0
Senses Passive Perception 8
Languages Common, Celestial, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs


Berrian Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Spy does. His silver hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Spy soon after.

Motivation: His religion dominates his actions.

Ideals: Extrovert. Flaws: Mundane. Bonds: Job, Attractive, Religious. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Berrian Kemmerer, Male Half-Elf Wizard 2
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)7 (-2) 4 (-3)14 (+2)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Dayereth Raethran, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, and he perpetually has his spear ready. He has white hair. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Dayereth Raethran, Male Elf Expert 13
Medium (5'3") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 20 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Infernal, Giant
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 700 pp. Aquamarine (1000 gp). Carnelian (50 gp). Lapis lazuli (4 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tenena Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. Her red hair is heavily combed to the right. Her brown eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Tenena grew up listening to her mother's many stories. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She ran away from her former home and has been making her living as a Healer for the past few years.

Motivation: Retire the richest woman in the north; and sabotage a competitor

Ideals: Entrepeneur, Optimist. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Tenena Gummen, Female Gnome Expert 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp.


Social Check DCs

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