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NPC Generator

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Advanced [show]


Serpent Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his beige fur in a flapper bob. His copper eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is afraid of women and trembles around them

History: A powerful slaver made him what he is. He has had some formal writing training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Serpent Of Clay, Male Tabaxi Rogue 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Meriele Galanodel, Female Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her auburn hair is singed and shortened. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is witty, but her monotone delivery comes off as unnerving She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and money/treasure

Ideals: Joker, Opinionated. Flaws: Ugly. Bonds: Rich. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Meriele Galanodel, Female Elf Druid 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)6 (-2) 10 (+0)10 (+0)
Skills Intimidation +2, Nature +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Antrara Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her copper crest is heavily combed to the left. She has red eyes.

Personality: Her tongue was cut out and she uses sign language. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a pair of adventurers, Antrara grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Antrara Kerrhylon, Female Dragonborn Druid 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 800 sp. 3 Tanglefoot bags.


Social Check DCs


Norman Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and black with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: Norman was born the youngest of three triplets. He dropped out of school before completing his studies. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and retire the richest man in the east

Ideals: Entrepeneur, Impeccable, Logical. Flaws: Shy. Bonds: Family. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Norman Morley, Male Human Wizard 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)16 (+3) 13 (+1)9 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 120 gp. Coral (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Sark Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems. His auburn hair is long and unkept. His brown eyes dart from person to person.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and to reunite with his old friends

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Sark Wellington, Male Half-Orc Warlock 5
Medium (5'1") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 30000 cp. Rich purple corundum (1600 gp). Peridot (50 gp). Obsidian (8 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jelenneth Hanali, Female Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is well dressed, constantly wearing a tan suit, blue shirt, and tan tie. Her whole body is exceptionally muscular. She has shaved her head bald. Her eyes are a pleasant gray.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Flattery will make her almost putty in your hands.

History: She was born into a rich family. She dropped out of school before completing her studies. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic, Selfish. Bonds: Immigrant, Rich. Occupation: Performer

Voice: French accent

Attributes [hide]

Jelenneth Hanali, Female Elf Wizard 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1600 sp.


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of kukris on her belt, each one with a ruby on the hilt. Her cinnamon fur, when down, is lengthy. Her eyes are a pleasant amber.

Personality: Emerald wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Emerald studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted necromantic powers by her dying brother.

Motivation: Regain custody of her daughter; and wants to raise her children well

Ideals: Fighting, Disciplined, Gifted. Bonds: Family, Rich. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Emerald In the Wind, Female Tabaxi Adept 3
Medium (4'9") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs

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