Pijjirik Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an entirely green suit with blue socks and a vest with buckled shoes. His silver crest is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy, self-centered, vain, and jealous.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Philantrophist. Flaws: Selfish. Bonds: Immigrant, Religious. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 12)
Armor Class 8
Hit Points 11 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 7 (-2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +2 / 3d10-2, Grapple +4
Possessions: 3000 gp. Golden pearl (100 gp). Violet garnet (900 gp). Red garnet (100 gp). Black star sapphire (900 gp). Freshwater pearl (9 gp). Tourmaline (100 gp). Peridot (80 gp). Golden pearl (100 gp). Onyx (80 gp). Tourmaline (100 gp).
Cumpen Beren, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a blue Stetson hat and blue clothes. She is an epitome of beauty. She has slicked back silver hair. Her eyes, though not visible through her cowl, are violet.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is lazy and tries to find solutions quickly.
History: Cumpen was raised in a hard working conservative environment. Her childhood dream was to be a Actor, but she was a colossal failure. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To end her boredom; and expand her business
Ideals: Justice. Flaws: Antagonistic, Lazy, Mundane. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 3000 sp. Jasper (30 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barendd Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. His black hair and beard is wavy and long. He has several tiny amethyst earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Barendd is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has comitted a past crime that haunts him to this day; and he is greedy
Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 220 gp.
Right-Handed In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear pastel pants and tee shirts. He keeps his long cinnamon fur kept up in a rat tail. His eyes are copper and catlike.
Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of drow once and for all.
History: When he was but 5 years old his parents immigrated from the north. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He left for the north, certain he would find work there.
Motivation: Someone believes him a fraud; and he feels threatened by others
Flaws: Fearful. Bonds: Immigrant, Enemies. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 105 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Freshwater pearl (15 gp). Golden yellow topaz (1000 gp). Blue sapphire (1100 gp). Black pearl (1000 gp). Black star sapphire (1100 gp). Chalcedony (60 gp). Star rose quartz (60 gp). Deep blue spinel (1000 gp). 1 Medium magic item.
Buvvie Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She very much looks the part of a Beggar. She wears her golden hair up. Her eyes, though not visible through her cowl, are violet.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As long as the job gets done she does not care how it got done.
History: Buvvie was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She tends to her Beggar job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Beggar responsibilities is difficult.
Ideals: Athletic, Professionalism. Flaws: Emotional. Bonds: Job, Poor. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 400 gp. 1 Tanglefoot bags. 2 Smokesticks. 3 Thunderstones.
Tree Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a faded coat and loose pants complete with deerstalker hat. Her lavender fur is greasy and uncared for. Her yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal dancing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Optimist, Logical, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3000 cp. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.
Quick Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'11" and muscular, this northern woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white fur is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born in a small desert village. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her spouse's relatives view her with great suspicion; and she is content
Ideals: Athletic. Flaws: Sensitive, Mundane. Bonds: Rich, Nature, Family. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 15000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
