Phelaia Bright, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a black collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has no hair. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Phelaia is depressed about a lot of things. She tends to be a nihilist. She uses divination through singing.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Ugly, Addict, Depressed. Bonds: Poor. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. Violet garnet (800 gp). Amber (150 gp). Lapis lazuli (8 gp). Golden yellow topaz (800 gp). 1 Everburning torch.
Symma Folkor, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears light armors faded through time and improper care. Her long red hair reaches down to her waist. Her eyes are blue.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a Body Guard, her father struggled to pay the bills. She found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Audhild Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her clothes are grease stained in places. Her black hair is wavy and long. She has a dull look in her violet eyes.
Personality: She is extraordinarily eccentric. She has a small toy that she constantly fidgets with.
History: She was born in the south. Audhild was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Barkeep. She's since become an addict/alcoholic.
Motivation: Her religion dominates her actions.
Flaws: Insane, Addict. Bonds: Poor, Immigrant, Religious. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp. 3 Alchemist’s fire.
Maegan Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is muscular with a powerful set of arms. She has a very tight haircut. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy, self-centered, vain, and jealous.
History: She got into the Map Maker business at a young age. Maegan abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to raise her children well; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Job, Adventurer, Family. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Quespa Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has bronze crest. She has gold eyes.
Personality: She is happy with her job as a Performer. She turns her eye from what people do, preferring to live and let live. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in a small plains village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Performer work with an outfit from a few towns over. Performer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor; and balancing her hectic life and new performer responsibilities is difficult
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job, Nature. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
Possessions: 3000 cp. 1 Banded mail.
Nákra Kirby, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He keeps his long blonde hair kept up in a rat tail. His blue eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Nákra embodies much of what other species detest in the Half-Orcs. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Mason soon after.
Motivation: To be a Shepherd again.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp. Moonstone (80 gp). Hematite (14 gp). Malachite (14 gp). 1 Minor magic item.
Osco Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His long chestnut hair reaches down to his waist. His eyes are green.
Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Ideals: Justice. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
