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NPC Generator

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Advanced [show]


Gargax Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. He keeps his long green crest kept up in a rat tail. His eyes, though not visible through his cowl, are gold.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive, Slave. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Gargax Baharoosh, Male Dragonborn Commoner 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Old masterpiece painting (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Milton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears tight fitting clothing which further accentuates his frame. His right hand appears badly burned and disfigured. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge.

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Arnold Milton, Male Human Warlock 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 100 gp.


Social Check DCs


Lûga Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. He wears his hair in dreadlocks. His fierce green eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he feels threatened by others

Ideals: Logical. Flaws: Fearful, Insane. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Lûga Gyula, Male Half-Orc Monk 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills History +2, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 700 gp.


Social Check DCs


Oolah Kendal, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'11" and muscular, this northern woman wears a simple black robe with green stripes complete with hood. Her hair is always cut to a buzz. Her eyes are gray and she is always smoking a pipe.

Personality: Eccentric and domineering, Oolah will drive conversation. She takes great joy in being the best Merchant in town.

History: She was raised by priests from a young age. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Merchant for hire.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic, Extrovert. Bonds: Job, Religious, Mentor. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Oolah Kendal, Female Half-Orc Barbarian 5
Medium (4'11") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. White opal (1300 gp). Blue quartz (7 gp).


Social Check DCs


Kathra Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kathra took refuge in the large cave and found the beat up shortbow and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Immigrant, Attractive, Nature. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Kathra Steelfist, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 18 (+4)12 (+1)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Half-Plate.


Social Check DCs


Rosalind Beitz, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is auburn, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She snorts whenever she laughs or is feeling confident. As long as the job gets done she does not care how it got done.

History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.

Motivation: To reunite with her old friends.

Ideals: Professionalism. Bonds: Immigrant, Attractive, Rich, Adventurer. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Rosalind Beitz, Female Human Cleric 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Elven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 120000 cp.


Social Check DCs


Alberich Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His silver hair is unkempt and raggedy. His gray eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Alberich Torevir, Male Dwarf Rogue 12
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 77 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 1000 gp. Eye agate (9 gp). Violet garnet (500 gp). Peridot (50 gp). Peridot (50 gp). Citrine (50 gp). Coral (160 gp). Rose (50 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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