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NPC Generator

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Leucis Glee, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Racist, Impulsive. Bonds: Immigrant, Rich. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Leucis Glee, Male Tiefling Aristocrat 8
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)8 (-1) 5 (-3)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Simon Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: The child of eastern immigrants he idolized his mother. In his 18th year, his parents were killed by a brigands raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Enemies, Immigrant. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Simon Tickle, Male Human Druid 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Aquamarine (300 gp).


Social Check DCs


Percival Denholm, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man has the majority of his body covered in plate. He is bald on top and has large black tufts of hair around his ears. His gray eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Denholm, Male Human Expert 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp. Carnelian (30 gp).


Social Check DCs


Dayereth Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde and curly. His eyes are hazel and beady.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful necromancer made him what he is. When Dayereth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many goblins want him driven away; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Rich, Enemies, Military, Mentor. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Dayereth Caphaxath, Male Elf Ranger 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Salanop Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears tattered old clothes. She has moderate length red hair. Her face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She believes the world needs to unite to get rid of drow once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Salanop was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: A deep hatred of drow; and she loathes her own lifestyle

Flaws: Ugly, Depressed. Bonds: Enemies, Poor. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Salanop Ironhide, Female Gnome Cleric 7
Small (3'5") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 12 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Karg Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is physically well-built. His black hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Karg took refuge in the ruined castle and found the beat up shield and armor he uses now. He has achieved small success as a Performer.

Motivation: He's attracted to the PC; and expand his business

Flaws: Cynical. Bonds: Attractive, Has a crush, Nature, Job. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Karg Beverly, Male Half-Orc Sorcerer 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 400 gp. Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He carries with him a set of clubs on his belt, each one with a amber on the hilt. His golden hair is slicked back into a classic pompadour. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Seamstress, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Job, Slave. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Delebean Raulnor, Male Gnome Ranger 14
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 70 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 5000 gp. Azurite (14 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Rhodochrosite (14 gp). Star ruby (1600 gp). Sardonyx (50 gp). Bloodstone (50 gp). Deep blue spinel (1600 gp). 1 Medium magic item.


Social Check DCs

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