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NPC Generator

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Advanced [show]


Dûgz Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. His tied-back hair is silver. His fierce green eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: Dûgz was born in the south. At a young age he loved to build and create. When Dûgz reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Job, Military. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Dûgz Camden, Male Half-Orc Sorcerer 3
Medium (5'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Sapphire pendant on gold chain (800 gp). Sapphire pendant on gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Bethrynna Firahel, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants. Her head has been shaved. Her green eyes dart from person to person to random spaces in the air.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Energy wise she seems alert and responsive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Bethrynna was left her father's suit of armor and trained in its use and care. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants revenge against gnolls; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism, Justice. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Bethrynna Firahel, Female Elf Warlock 5
Medium (4'11") Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Athletics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 20000 cp. White pearl (110 gp). Azurite (13 gp). Amethyst (110 gp). 1 Full Plate. 1 Full Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Silgre Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black tunic with blue highlights, and long brown pants that bunch up around her shoes. She is portly but not overly obese. Her hair is cut close to her head. She has gray eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Silgre was born the youngest of three triplets. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has been saving her money to try and buy her sister's freedom.

Motivation: Meet up once more with her childhood friend; and to get a good night's sleep

Ideals: Disciplined. Flaws: Insomniac. Bonds: Adventurer, Family, Criminal record. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Silgre Marlee, Female Half-Orc Adept 7
Medium (4'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Medicine +4, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 60 pp. Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor, and he perpetually has his hand crossbow ready. His chestnut hair is matted, messy, and big. His eyes are blue and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Himo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Himo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Himo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Depressed, Disease. Bonds: Adventurer. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Himo Amastacia, Male Half-Elf Bard 2
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ella Hart, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). Her auburn hair is matted, messy, and big. Her face is scarred and worn.

Personality: Calm and collected, she is a well trained Priest. She misses her home and complains about the freezing weather, even in summer.

History: Ella was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has worked as a Priest like her mother before her.

Motivation: Marry her brother to traveling adventurers; and she'd like to take her coworkers down a peg

Flaws: Ugly. Bonds: Job, Immigrant, Family, Rich. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Ella Hart, Female Half-Elf Warlock 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 4000 sp. Violet garnet (1300 gp). Onyx (60 gp). Obsidian (11 gp). 1 Minor magic item.


Social Check DCs


Clerebold Bentley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey armored body suit, with a simple black line shooting up and back down. He has shaved his head bald. His eyes are brown and beady.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Racist, Disease. Bonds: Job. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Clerebold Bentley, Male Human Ranger 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. Cloth of gold vestments (120 gp). 1 Thunderstones.


Social Check DCs


Enidda Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She is physically well-built. Her deerstalker hat is riddled with cuts and holes. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. A true patriot, Enidda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is the product a well kept family trust fund and as such has never really known need. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and balancing her hectic life and new locksmith responsibilities is difficult

Flaws: Ugly. Bonds: Job, Military, Rich, Debt. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Enidda Umbodoben, Female Gnome Paladin 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Silver holy symbol. 1 Climber’s kit. 1 Spyglass. 1 Masterwork manacles.


Social Check DCs

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