Panana Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a long white ponytail with little hanging trinkets. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Gifted from a young age, Panana studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist, Gifted. Bonds: Attractive. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 5000 cp.
Bertram Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this northern man sports red clothing, slightly heavier than average wear. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Criminal record. Occupation: Baker
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Elven, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp. Pink pearl (60 gp). Azurite (6 gp). Jasper (60 gp). Coral (60 gp).
Direcris Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black vest and prefers pastel and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His green crest is heavily combed to the right. His gold eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Direcris embodies much of what other species detest in the Dragonborns. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he has decided he is irredeemable
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Guy Warwick, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He sports brown clothing, slightly heavier than average wear. His auburn hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 6 years old his parents immigrated from the north. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Guy's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor, Immigrant. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 900 gp. Deep blue spinel (1300 gp). Azurite (10 gp). Rose (50 gp).
Luthra Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a blue broad hat and blue clothes. Her auburn hair is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She loves telling others what to do and how they should feel about things. She is obsessed with a lost civilization.
History: Born in a small village she learned the ways of the warrior from her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Opinionated, Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Slave Trader
Voice: Old Prospector
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 134 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic, Undercommon
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
Possessions: 1000 pp. Hematite (9 gp). Violet garnet (500 gp). Moonstone (20 gp). Blue sapphire (900 gp). Bloodstone (20 gp). Blue sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rose Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. Her black hair is greasy and uncared for. Her hazel eyes dart from person to person.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a very good compulsive liar and kleptomaniac.
History: She comes from a rich southern family. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.
Motivation: She has money and likes to spend it; and she feels that her past leaves her morally obligated to help
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Bather
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 112 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnoll, Sylvan, Goblin
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jane Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is well dressed, but even with her fine clothing she looks run-down. She has a penchant for wearing a ring with an oversized topaz on her right hand. She sports a flattop hair cut. She has gleaming, smiling hazel eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As long as the job gets done she does not care how it got done.
History: She is the product a well kept family trust fund and as such has never really known need. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Professionalism. Flaws: Emotional. Bonds: Rich, Immigrant, Enemies. Occupation: Spy
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
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