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NPC Generator

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Advanced [show]


Hecat Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a hunchback. Her white hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: While she acts the brute, she is far gentler than she would appear. She takes great joy in being the best Mayor in town.

History: The child of western immigrants she idolized her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She struck the Mayor job and began her own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new mayor responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Hecat Tranquil, Female Tiefling Bard 9
Medium (5'10") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 25 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 13 (+1)20 (+5)
Skills Insight +4, Performance +8
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Rodney, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is wearing a long, grey, dusty cloak. Her auburn hair is singed and shortened. She wears large thick round spectacles.

Personality: While she acts the brute, she is far gentler than she would appear. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Griselda took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. By chance she met her brother recently and the two have been together since.

Motivation: She doesn't get along with people that don't share her tastes; and wants to raise her children well

Ideals: Fighting, Gifted, Impeccable. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Griselda Rodney, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Adrie Horineth, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears a tan shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them, she is not a threatening figure. Her hair is short and golden. Her eyes are hazel and she is always smoking a pipe.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Adrie lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Artistic. Bonds: Family, Criminal record. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Adrie Horineth, Female Elf Warlock 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 100 sp. Citrine (50 gp). 1 Banded mail.


Social Check DCs


River In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses in brown turtlenecks beneath a white coat with pastel slacks. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears a top hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: Overbrimming with self-confidence, River isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Bonds: Rich, Slave. Occupation: Miner

Voice: French accent

Attributes [hide]

River In Shadow, Male Tabaxi Paladin 10
Medium (6'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 90 pp. Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Willow Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. Her hair is auburn and very short. Her blue eyes lackadaisically let the world flow into them.

Personality: A deeply religious woman she believes everything happens for a reason. She has all her life been fascinated with writing.

History: She comes from a rich eastern family. She has had some formal writing training, and achieved minor success. After a long history of fighting, Willow and her spouse have recently divorced.

Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Religious, Rich, Family. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Willow Warmwater, Female Halfling Monk 15
Small (2'10") Halfling, Neutral Good (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1

Possessions: 8000 gp. Gold dragon comb with red garnet eye (1500 gp). Jeweled electrum ring (7000 gp). A small bag of saffron. (40 gp). Fire opal pendant on a fine gold chain (1300 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.


Social Check DCs


Nyx Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This woman is wearing a long, tan, dusty cloak. She is muscular with a powerful set of arms. She has slicked back auburn hair. Her eyes are a pleasant violet.

Personality: Confrontational and typically high on some drug or another. She misses her home and complains about the freezing weather, even in summer.

History: She was born several months after her father was called into army service. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the south, certain she would find work there.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to reunite with her old friends

Flaws: Addict, PTSD. Bonds: Immigrant, Military, Adventurer. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Nyx Waggletop, Female Gnome Barbarian 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)11 (+0) 16 (+3)17 (+3)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Quinton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He has a brown handlebar mustache and slicked back brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Tim was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Tim Quinton, Male Human Rogue 6
Medium (5'9") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 13 (+1)15 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 70 pp. Golden yellow topaz (800 gp). Black pearl (800 gp). 4 Alchemist’s fire. 4 Antitoxin. 3 Tanglefoot bags. 4 Smokesticks.


Social Check DCs

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