Ahrim Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in an above average manner. His hair is cut close to his head. His eyes are likewise red.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Ahrim was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He has achieved small success as a Sage.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Persistence. Bonds: Attractive, Poor, Guardian, Job. Occupation: Sage
Voice: Booming voice
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
Possessions: 500 gp.
Kildrak Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Gardener. His skin is fair and his fingers are delicate and long. His hair is golden and curly. His gray eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.
History: Kildrak was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Persistence. Flaws: Antagonistic, Selfish. Bonds: Adventurer. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 350 gp. 4 Acid flasks.
Dagger Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His cinnamon fur, when down, is lengthy. His fierce hazel eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Guard profession.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to open a new tavern; and seeks redemption
Ideals: Impeccable. Flaws: Secretive. Bonds: Job, Rich, Criminal record. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 5 (-3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Tenena Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female wears a tan shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She is tall, broad shouldered and powerfully built. Her silver hair is cut jaggedly and amateurishly. Her green eyes dart from person to person to random spaces in the air.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Tenena was born with her father's beautiful face. A freak accident while working with her Stableman father left her crippled. She has never given up on her music dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Artistic, Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Laborer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 20 (+5) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1 Minor magic item.
Rimmon Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He has done his best to style his chestnut hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.
History: He got into the Courier business at a young age. He has had some formal painting training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Job, Military. Occupation: Courier
Voice: Whispers
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Smoky quartz (60 gp). 1 Full Plate. 1 Half-Plate. 1 Half-Plate.
Salasar Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His gold crest is drawn into a tight pony tail with a clover scrunchie. His gold eyes have a joyful gleam in them most of the time.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for him; and his religion dominates his actions
Ideals: Athletic, Impeccable, Justice. Flaws: Disease. Bonds: Religious. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Silk rope. 1 Bullseye lantern.
Vanchu Sutton, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 4'8", this woman wears a black collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She keeps her long black hair kept up in a rat tail. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vanchu is combative with any and all who dare try her patience in the slightest.
History: She got into the Layabout business at a young age. Her father was a soldier and died while she was still young. Vanchu was left her father's suit of armor and trained in its use and care. She struck the Layabout job and began her own company from there.
Motivation: A strong sense of loyalty to Half-Elven people; and expand her business
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Job, Military. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
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