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NPC Generator

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Advanced [show]


Tree Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His fur is yellow and curly. He has several tiny aquamarine earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing music.

History: Tree lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: PTSD. Bonds: Rich, Job, Family. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Tree Of Winter, Male Tabaxi Expert 9
Medium (6'1") Tabaxi, Lawful Good (CR 9)
Armor Class 15
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Intimidation +5, Sleight of Hand +8
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Farmer. She carries with her a set of longbows on her belt, each one with a sapphire on the hilt. Her beige fur has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. She is a great chef.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: She's in love; and she would like to get married and retire

Ideals: Fighting, Gifted, Philantrophist. Flaws: Shy. Bonds: Religious, Has a crush. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Windy In Shadow, Female Tabaxi Wizard 4
Medium (4'11") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)19 (+4)
Skills Deception +6, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. Tiger eye turquoise (9 gp). 1 Half-Plate. 1 Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Hoshgrish Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a black coat over a blue low-cut shirt, and a broad hat upon his head. His clothes are grease stained in places. His silver hair is long and unkept. His eyes are likewise amber.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Hoshgrish would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Hoshgrish Warwick, Male Half-Orc Commoner 7
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 18 (+4)15 (+2)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He wears his blonde hair up. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Optimist. Bonds: Rich, Adventurer, Job. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Oblar Quickstep, Male Halfling Paladin 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Falkrunn Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a slight overbite and is overall scrawny. She keeps her silver hair in a flapper bob. She is baby faced.

Personality: Falkrunn speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Falkrunn is combative with any and all who dare try her patience in the slightest.

History: Falkrunn hails from a village terrorized by dire rats. Like her mother and her sister before her, after school she went straight into learning to become a Herbalist. She then took over the family business and is one of the better Herbalist for hire.

Motivation: Many dire rats want her driven away.

Ideals: Impeccable, Justice. Bonds: Poor, Enemies, Job. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Falkrunn Holderhek, Female Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 100 gp.


Social Check DCs


Matilda Woods, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a wide-brimmed hat to cover her moderate length chestnut hair. Her thin eyebrows rest above her beady brown eyes.

Personality: Matilda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Performer, but she was a colossal failure. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is unsatisfied with her job.

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Job, Guardian. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Matilda Woods, Female Human Rogue 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dazzazn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his silver crest in a flapper bob. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Dazzazn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Dazzazn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dazzazn's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dazzazn and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Dazzazn Jerynomonis, Male Dragonborn Warrior 6
Medium (6'5") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)19 (+4) 10 (+0)14 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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