Loopmottin Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long blonde hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a minor phobia of water and hates getting wet.
History: Loopmottin was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 11
Hit Points 78 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 3100 gp. Star rose quartz (60 gp). Alexandrite (400 gp).
Sybil Sharps, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a violet shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She has dyed her greying white hair a little too much giving a sharp white color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Sybil will drive conversation. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions; and she is not mentally stable, and does not behave rationally
Ideals: Extrovert, Gifted. Flaws: Insane, Antagonistic. Bonds: Religious. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Finellen Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a worn and beaten armor. Her head has been shaved. Her ears are large.
Personality: She can speak with the recently deceased. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Finellen was born in the west. At a young age she loved to build and create. Her martial abilities were realized during a raid on her village. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to raise her children well.
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Family. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: White opal (400 gp).
Justin Snowdon, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. His tied-back hair is black. He has a tattooed face.
Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he's looking for his big break
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, In love. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Obsidian (16 gp).
Merla Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A 2'11" northern woman, she wears a well pressed and immaculate suit (or dress). Her hair is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born several months after her mother was called into army service. Cursed with lycanthropy at a very young age, Merla has worked very hard to control her curse. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Rich, Military. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 7 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Chrysoprase (30 gp). Obsidian (4 gp).
Dondon Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his red robe and has his shortbow always slung over his shoulder. He has wavy blonde hair. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dondon is combative with any and all who dare try his patience in the slightest.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Justice, Gifted. Flaws: Cynical. Bonds: Job. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Disguise kit.
Hugolina Dalton, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, brown, dusty cloak. She keeps her chestnut hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the recently deceased. She has a minor phobia of water and hates getting wet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Fortune-teller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants her found.
Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Silver chalice with lapis lazuli gems (30 gp). Brass mug with jade inlays (400 gp).
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