Diggory Davenport, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Justice, Philantrophist. Bonds: Rich, In love, Has a crush. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 210 gp.
Hadarai Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a yellow suit, brown shirt, and grey tie, and carries scythes. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.
History: Gifted from a young age, Hadarai studied abroad. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Adventurer. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Giant, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Red spinel (80 gp). Obsidian (4 gp). Eye agate (4 gp). Smoky quartz (40 gp). 1 Full Plate. 1 Masterwork Light steel shield. 1 Banded mail. 1 Darkwood Buckler.
Kilvar Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears tattered old clothes. He has a hunchback. His silver hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Slave, Criminal record. Occupation: Detective
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Azaki Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has a moderate pudge and is not very fit. His blonde hair is lengthy. His thin eyebrows rest above his beady green eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of giants once and for all.
History: When he was but 4 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away; and he wants revenge against giants
Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Poor. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Deep blue spinel (800 gp). Hematite (9 gp). Star ruby (500 gp). 1 Minor magic item.
Laucian Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Laucian was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Duergath Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his spear always slung over his shoulder. He has a slight overbite and is overall scrawny. His golden hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duergath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
Geoffrey Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears yellow cloth garments or leather armor. His hair is black and curly. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 6 years.
Motivation: Regain custody of his son.
Flaws: Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Gnoll, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: Bloodstone (60 gp). Star ruby (1500 gp). Chrysoberyl (80 gp). Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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