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NPC Generator

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Advanced [show]


Silent Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'8". He wears brown trousers with tan and red striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a sickle. He wears his brown fur up. His eyes are copper.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Silent does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Herbalist like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Job, Religious. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Silent Wind, Male Tabaxi Sorcerer 10
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 21 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)17 (+3) 17 (+3)9 (-1)
Skills Athletics +7, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 200 pp. Violet garnet (1300 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His white hair is long and unkept. His brown unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Disease, Mundane. Bonds: Job. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Ralf Qualanthri, Male Half-Elf Expert 4
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Ella Eastoft, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Ella speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east her family was never financially stable. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Joker, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Ella Eastoft, Female Human Paladin 2
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics -1, Stealth -1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1200 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Ahrim Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large green mantle and cape that has been intricately interwoven into his black robe. His hair is short and silver. His half smiles and silver eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: He has a crush on the local Server; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Ahrim Joy, Male Tiefling Fighter 2
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Willow Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is typically in her Gardener uniform. She has wavy auburn hair. Her face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the east, but her parents moved at a very young age to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Addict, Fearful. Bonds: Job, Immigrant. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Willow Stoutman, Female Halfling Monk 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Deception +1, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Gomory Compton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has a large brown mantle and cape that has been intricately interwoven into his tan robe and is in decent physical shape. He keeps his long silver hair kept up in a rat tail. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: Gomory was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Persistence. Bonds: Job, Adventurer, Family. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Gomory Compton, Male Human Adept 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs


Roland Marlee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a hand crossbow. With bright black hair and a scraggly beard. He has gleaming, smiling amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a wizard, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Antagonistic, Insane. Bonds: Poor, Mentor. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roland Marlee, Male Human Expert 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)7 (-2) 16 (+3)19 (+4)
Skills Athletics +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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