Seere Haste, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a tight fitting green shirt and pants. She has wavy brown hair. Her red eyes peer out from beneath her wide-brimmed green hat.
Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. She has a small toy that she constantly fidgets with.
History: The child of a Ruler, who enjoyed hunting, Seere was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Seere took refuge in the large cave and found the beat up lance and armor she uses now. She then took over the family business and is one of the better Armorer for hire.
Motivation: She wants to get laid; and wants her loneliness to end
Flaws: Addict. Bonds: Job, Nature, Has a crush. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Elven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Gold dragon comb with red garnet eye (1800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A delicate brass dragon egg (80 gp). Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (500 gp). Jeweled electrum ring (7000 gp). Jeweled electrum ring (7000 gp). Jeweled electrum ring (7000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Black velvet mask with numerous citrines (130 gp). A roughly beaten golden orb (130 gp). Black velvet mask with numerous citrines (130 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver comb with moonstones (300 gp).
Kriv Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His black crest is matted, messy, and big. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is frequently practicing swordplay.
History: Kriv hails from a village terrorized by illithids. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Enemies. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Quick Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a long, pastel, dusty cloak. Her lavender fur is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Quick was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To pay off her debts; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Nature, Debt. Occupation: Tanner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
River In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her lavender fur is knotted and matted. Her eyes are a pleasant yellow.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a criminal king-pin and mafia family River was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. River decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To protect her home.
Flaws: Impulsive. Bonds: Attractive, Guardian, Criminal record. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shava Iathrana, Female Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is renowned for her bright blue dresses and hats. Her brown hair is braided into rings. She wears large thick round spectacles.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Persistence, Gifted. Bonds: Job, Adventurer. Occupation: Blacksmith
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 34 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 200 gp.
Tod Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a simple white robe with grey stripes complete with hood. His brown hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out south to avoid the crime he committed. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: He feels that his past leaves him morally obligated to help; and to be a cook again
Flaws: Insane, Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Bricklayer
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 47 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
Possessions: 11000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered and bejeweled glove (2000 gp). Jeweled gold crown (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (6000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Krimmon Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries sais. His black hair is matted, messy, and big. He has several tiny emerald earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
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