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NPC Generator

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Advanced [show]


Pennie Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her hair is red, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: She speaks before she thinks and is too direct. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born on a small isolated farm. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and to prove her worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Attractive, Nature. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Pennie Goldfound, Female Halfling Cleric 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)7 (-2) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs


Sweet In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" northern man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is orange, silky, and of moderate length. His eyes are likewise blue. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sweet was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Sweet's homeland. Sweet decided to take the middle way and become a bodyguard. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Sweet In Woods, Male Tabaxi Expert 5
Medium (5'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 17 (+3)12 (+1) 7 (-2)12 (+1)
Skills Insight +1, Performance +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Emerald Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with tan pants. He is portly but not overly obese. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

Emerald Wing, Male Tabaxi Adept 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Pijjirik Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black shirt with thin violet vertical stripes and white pants, and is pretty ugly. He keeps his long green crest kept up in a rat tail. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Pijjirik was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He worked as a nervous Priest and found it very stressful. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly. Bonds: Has a crush, Job, Poor, Adventurer. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Pijjirik Hshhsstoroth, Male Dragonborn Sorcerer 5
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Deception +1, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp.


Social Check DCs


Matilda LaCava, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears very tight pants and wife beaters, though occasionally she sports a violet coat. Her black hair is unkempt and raggedy. She wears an eyepatch.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.

History: Matilda was born in the east. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Cook hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Matilda and her spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Matilda LaCava, Female Half-Elf Rogue 3
Medium (5'6") Half-Elf, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 7 (-2)8 (-1) 10 (+0)12 (+1)
Skills Athletics +0, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Rimmon Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears a green vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a plains tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Rimmon Fascination, Male Tiefling Sorcerer 17
Medium (5'1") Tiefling, True Neutral (CR 17)
Armor Class 13
Hit Points 104 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)15 (+2) 13 (+1)12 (+1)
Skills Perception +7, Performance +7
Senses Passive Perception 17
Languages Common, Celestial, Auran
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666666

Possessions: 4000 gp. Hematite (6 gp). Red spinel (140 gp). Rhodochrosite (6 gp). Violet garnet (1200 gp). Blue sapphire (900 gp).


Social Check DCs


Mardnab Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is still thick. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Mardnab will drive conversation. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mardnab is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. Mardnab was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mardnab decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Entrepeneur, Extrovert, Justice. Bonds: Rich, Criminal record. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Mardnab Gummen, Female Gnome Monk 3
Small (3'0") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Druidic, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3100 sp.


Social Check DCs

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