Drifting Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a blue scarf. His broad hat is riddled with cuts and holes. This green eyed westerner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his singing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west
Ideals: Philantrophist, Artistic, Entrepeneur, Fighting. Flaws: Ugly. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 55 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 250 pp. Red-brown spinel (50 gp). Rock crystal (70 gp). Aquamarine (1600 gp). Aquamarine (1600 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.
Dondon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. He has chestnut hair. His eyes are gray and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Dondon was born with his father's beautiful face. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his old friends; and an old rival family wants him found
Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Adventurer, Family. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 300 gp. Black opal (1400 gp). 1 Breastplate.
Salanop Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a clover on it. She wears a colorful flower in her auburn hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the south to a Knight, Salanop learned a great deal about her mother's area of expertise. Salanop liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been a successful dealer in antiques buying low and selling high.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Logical, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Huru Tickle, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman is typically in her Engraver uniform, and a wedding ring on her right hand. She wears her red hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also is a firm believer in the womanly ideal.
History: She was born in the east. Her family was turned out during the war. She and her family wandered east to less war torn lands. She now owns her own business.
Motivation: Further expansion of business; and expand her business
Flaws: Impulsive, PTSD. Bonds: Job, In love, Immigrant. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 75 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 200 gp. Peridot (40 gp). Chrysoberyl (140 gp).
Avelina Whitby, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them and is in decent physical shape. She has dyed her greying silver hair a little too much giving a sharp silver color. She has violet eyes.
Personality: She speaks before she thinks and is too direct. She is skeptical of what others tell her and is slow to trust.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions; and she is content
Flaws: Impulsive, Shy, Mundane. Bonds: Slave, Religious. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp. Peridot (20 gp). 1 Masterwork Uncommon Weapon.
Helja Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries a battered rapier and tarnished hand crossbow as well. Her red hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.
History: Helja was born with her father's beautiful face. Through the years after Helja was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Helja's father didn't care for her much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helja fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Antagonistic, Selfish. Bonds: Attractive. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 95 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 4000 gp. Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (500 gp). Fire opal pendant on a fine gold chain (900 gp).
Puyet Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many brown ritualistic tattoos. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has money and likes to spend it
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Locksmith
Voice: Boston accent
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!