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NPC Generator

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Advanced [show]


Three Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He carries a battered morningstar and tarnished kukri as well. He has styled his red fur well, parting it to the right. He has several tiny amber earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family Three was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Three decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

Three Of Claws, Male Tabaxi Rogue 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 18 (+4)11 (+0)
Skills Athletics +2, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +6

Possessions: 80 gp.


Social Check DCs


Donella Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a simple tan robe with green stripes complete with hood. Beneath her clothing is a huge mess of scar tissue. Her hair is black and curly. Her eyes are brown and catlike.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a small toy that she constantly fidgets with.

History: Born to a Bricklayer, her father struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's since become an addict/alcoholic.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Entrepeneur. Flaws: Addict. Bonds: Slave, Adventurer, Poor. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Donella Wildwander, Female Gnome Fighter 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ranala Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a perfectly clean shirt and pair of pants. Her blonde hair is smooth and relatively long. Her violet eyes peer out from beneath her deerstalker tan hat.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She used her abilities to travel the world and help people.

Motivation: To reunite with her absent father; and to be a hunter again

Ideals: Philantrophist. Bonds: Attractive, Job, Criminal record, Family. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Ranala Rofferton, Female Gnome Bard 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 18 (+4)10 (+0) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


William Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a green scarf. He carries with him a set of daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his long white hair kept up in a rat tail. He has violet eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bowyer father left him crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

William Birkenhead, Male Human Druid 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp. Jade (60 gp).


Social Check DCs


Silent In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a brown collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has no fur. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Family, Nature. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Silent In the Morning, Male Tabaxi Commoner 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey costume with the symbols of luck on his torso, and sports empty pouches on his belt. He wears a feathered hat to hide his balding. His amber eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Justice, Optimist. Flaws: Impulsive. Bonds: Military, Job. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Einkil Graybeard, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: Deep green spinel (40 gp).


Social Check DCs


Skak Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a white vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He wears his hair in dreadlocks. His eyes are amber and catlike.

Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Military, Family. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Skak Thorpe, Male Half-Orc Rogue 17
Medium (5'4") Half-Orc, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 57 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +9, Performance +7
Senses Passive Perception 13
Languages Common, Orc, Goblin, Auran, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2

Possessions: 1000 pp. Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (600 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (800 gp). A necklace of small pink pearls (6000 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (600 gp). Golden circlet with four aquamarines (6000 gp). Gold and topaz bottle stopper cork (600 gp). Cloth of gold vestments (120 gp). A roughly beaten golden orb (120 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A small bag of saffron. (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Fire opal pendant on a fine gold chain (800 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold dragon comb with red garnet eye (600 gp). 1 Medium magic item.


Social Check DCs

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