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NPC Generator

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Advanced [show]


Umpen Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has a large blue mantle and cape that has been intricately interwoven into his black robe. Beneath his clothing is a huge mess of scar tissue. His white hair has been sun bleached extensively. He has a dull look in his hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: Umpen was born in the north. At a young age he loved to build and create. In his youth he was a Marshal, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Umpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Persistence, Fighting. Flaws: PTSD. Bonds: Slave. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Umpen Fiddlefen, Male Gnome Paladin 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Orsik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 11 years.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Bonds: Job, Religious, Enemies. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Orsik Helcral, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 900 sp.


Social Check DCs


Spear In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to cover his moderate length gray fur. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Immigrant, Guardian, Religious. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Spear In the Morning, Male Tabaxi Paladin 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Deception +3, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1200 gp. Golden pearl (160 gp). Malachite (12 gp). Black pearl (300 gp).


Social Check DCs


Bucklal Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. He keeps his golden hair in a pixie cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Detective, who enjoyed hunting, Bucklal was taken on many hunting expeditions. Through the years after Bucklal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bucklal's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Bucklal and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bucklal Silvereyes, Male Halfling Monk 7
Small (3'3") Halfling, Lawful Good (CR 7)
Armor Class 16
Hit Points 56 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5

Possessions: 1100 gp. Obsidian (7 gp). Star ruby (1200 gp). Jasper (80 gp).


Social Check DCs


Mogg Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He wears a feathered hat to cover his moderate length white hair. His blue eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Mogg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Mogg Dryden, Male Half-Orc Commoner 3
Medium (6'2") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Lagazi York, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear white clothing when she does not wear armor. Her hair is chestnut and very short. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents enrolled her in a Expert school at a young age so that she could practice her psionic talents. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has passion for adventuring and risk; and she has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Addict, Disease. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Lagazi York, Female Half-Orc Expert 10
Medium (6'1") Half-Orc, Lawful Good (CR 10)
Armor Class 9
Hit Points 19 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)8 (-1) 14 (+2)11 (+0)
Skills Insight +6, Religion +3
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 160 pp.


Social Check DCs


Cask Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is well dressed, but even with her fine clothing she looks run-down. Her red fur is matted, messy, and big. Her copper eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Cask's first love is herself. Her second love is also herself. She is skeptical of what others tell her and is slow to trust.

History: Sold as a small child to a brothel owner, Cask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Cask Wing, Female Tabaxi Bard 10
Medium (4'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Arcana +5, Insight +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2400 gp.


Social Check DCs

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