Harbek Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many green ritualistic tattoos. He tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair and beard is wavy and long. His eyes are blue and catlike.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harbek fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Philantrophist, Gifted, Fighting. Flaws: Shy. Bonds: Adventurer. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 9
Hit Points 58 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 50 pp. Black pearl (500 gp). Moss agate (16 gp). Golden pearl (130 gp).
Nirgel Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His white hair is smooth and relatively long. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.
Motivation: To share knowledge with the world; and wants to raise his children well
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Nature, Family. Occupation: Mason
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 78 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Terran, Giant
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. Azurite (12 gp). Citrine (30 gp). Chalcedony (30 gp). Freshwater pearl (12 gp). Tiger eye turquoise (12 gp). Fire opal (800 gp). Aquamarine (1200 gp). Deep green spinel (120 gp). Deep blue spinel (1200 gp).
Watson Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. His golden hair is thinning but still full. He has blue eyes and a white hat with a green feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east to a Fletcher, Watson learned a great deal about his father's area of expertise. Through the years after Watson was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Watson's father didn't care for him much, and the feeling was mutual. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Flaws: Selfish, Antagonistic. Bonds: Job, Criminal record. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 12)
Armor Class 12
Hit Points 35 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Auran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
Possessions: 3000 gp. Sapphire pendant on gold chain (1000 gp). Fire opal pendant on a fine gold chain (1200 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (1000 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (500 gp). Cloth of gold vestments (70 gp). 1 Minor magic item. 1 Minor magic item.
Erevan Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His silver hair is styled in orderly dreadlocks. His fierce gray eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal dancing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Persistence, Professionalism, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 73 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6
Possessions: 500 gp. Blue quartz (10 gp). Tiger eye turquoise (10 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Lapis lazuli (10 gp). Chrysoberyl (100 gp).
Adam Colton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Bowyer does. His hair, while still mostly brown, has prominent grey streaks. He has several tiny ruby earrings on each ear.
Personality: Aggressive, abrasive, and angry, Adam embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Family. Occupation: Bowyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 9000 sp. Onyx (50 gp). Obsidian (6 gp). Chrysoprase (50 gp).
Loopmottin Murnig, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of southern immigrants she idolized her mother. Loopmottin was born on a far southern plains where she grew up under the tutelage of her mother, an expert Mortician. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army; and many brigands want her driven away
Flaws: Shy, Addict. Bonds: Enemies, Immigrant, Military. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 8
Hit Points 14 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 gp. Rose (80 gp). Aquamarine (200 gp). Fire opal (800 gp).
Mordai Secret, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His purple hair is singed and shortened. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: Mordai wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a slaver, Mordai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Mentor. Occupation: Ploughman
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Infernal, Goblin, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1400 sp.
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