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NPC Generator

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Advanced [show]


Arha Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy red hair. Her hazel eyes dart from person to person.

Personality: Eccentric and domineering, Arha will drive conversation. A true patriot, Arha would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Extrovert, Gifted. Bonds: Military, Adventurer. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Arha Vance, Female Half-Orc Commoner 7
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Enna Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy red hair. Her eyes are a pleasant hazel.

Personality: While she acts the brute, she is far gentler than she would appear. She can't help but pocket interesting objects she comes across

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Criminal record, Nature. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Enna Jacobs, Female Half-Elf Sorcerer 3
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. Hematite (14 gp). Moss agate (14 gp). Onyx (60 gp).


Social Check DCs


Chay Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is dressed in a clean white cloak covering his clean studded leather. His skin is also unnaturally pale. His golden hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: Chay was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Adventurer. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Chay Tallfellow, Male Halfling Bard 5
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp. 1 Breastplate. 1 Banded mail. 1 Full Plate. 1 Full Plate.


Social Check DCs


Adrik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Butcher. He is bald on top and has large chestnut tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. When Adrik reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and money/treasure

Flaws: Ugly, Addict. Bonds: Nature, Adventurer, Military, Rich. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Adrik Fallack, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 99 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)11 (+0) 9 (-1)12 (+1)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 4000 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Erdan Mystralath, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a red handlebar mustache and slicked back red hair. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Soapmaker mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Impulsive, Disease. Bonds: Immigrant. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Erdan Mystralath, Male Elf Paladin 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Balam Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has wavy white hair. He has red eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Balam studied abroad. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to half-orc people

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Military. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Balam Blessing, Male Tiefling Rogue 8
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 20 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)15 (+2) 17 (+3)19 (+4)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Reid, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is generally shirtless and showing off her tattooed chest. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly red, has prominent grey streaks. Her eyes are likewise blue.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She hasn't been sleeping well lately.

Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs

Flaws: Secretive, Insomniac. Bonds: Slave, Job, Religious. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Vanchu Reid, Female Half-Orc Commoner 7
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Insight +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. Aquamarine (1100 gp).


Social Check DCs

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