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NPC Generator

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Advanced [show]


Wrenn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with tan colored cloaks and clothing, and sports empty pouches on his belt. He has shaved his head bald. His eyes are likewise brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Architect; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Logical. Flaws: Mundane, Addict. Bonds: Job, Has a crush. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Wrenn Garrick, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hugh Huxley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of strength around his neck, and a shortspear on his belt. His auburn hair is cut jaggedly and amateurishly. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of eastern immigrants he idolized his father. Hugh was born on a far eastern plains where he grew up under the tutelage of his father, an expert Sculptor. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Hugh Huxley, Male Human Barbarian 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 67 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)18 (+4) 15 (+2)9 (-1)
Skills Athletics +5, Religion +7
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Terran, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +7

Possessions: 4000 sp. Alexandrite (400 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. His fur is greying and his face has many wrinkles. He has several tiny aquamarine earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Fighting, Impeccable. Bonds: Rich, Attractive, Nature. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Dynamic Of Dragons, Male Tabaxi Bard 2
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 10 (+0)17 (+3)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 600 sp. Gold and topaz bottle stopper cork (600 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). An abacus with copper, silver and gold markers (140 gp).


Social Check DCs


Morkral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears brown trousers with pastel and blue striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His brown hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Performer, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Poor, Religious. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Morkral Rubyeye, Male Dwarf Warlock 11
Medium (4'5") Dwarf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 53 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)16 (+3) 8 (-1)13 (+1)
Skills Arcana +7, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Druidic, Draconic
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 1600 gp. Tourmaline (130 gp). Chrysoberyl (130 gp).


Social Check DCs


Nagrette Burton, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her auburn hair is cut short with large spiked bangs in the front. She wears an eyepatch.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is obsessed with a lost civilization.

History: She is the product a well kept family trust fund and as such has never really known need. Nagrette abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Rich. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Nagrette Burton, Female Half-Orc Druid 4
Medium (5'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 18000 sp. Obsidian (8 gp). Alexandrite (200 gp). Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs


Himo Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his golden hair in a pixie cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Himo grew up listening to his mother's many stories. Himo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he's looking for his big break

Flaws: Shy. Bonds: Guardian, Adventurer, Rich, Enemies. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Himo Xiloscient, Male Elf Cleric 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 14 (+2)18 (+4)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Azzakh Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He is dressed in earthy colors with a green and black handkerchief worn on his left side, and his gloved hand is found clutching a sword. His gold crest is matted, messy, and big. He has red eyes and a green hat with a black feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he is content

Ideals: Joker, Fighting. Flaws: Ugly, Mundane, Depressed. Bonds: Nature. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Azzakh Zzzxaaxthroth, Male Dragonborn Monk 8
Medium (6'4") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 73 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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