Quick In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His fur is cinnamon and curly. His fierce amber eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Justice. Flaws: Mundane. Bonds: Immigrant, Rich, Family. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 13)
Armor Class 14
Hit Points 98 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his tan robe and has his trident always slung over his shoulder. He wears a deerstalker hat to cover his moderate length red hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the north. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Ideals: Pacifist, Artistic. Flaws: Addict. Bonds: Adventurer, Rich. Occupation: Courier
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20 pp.
Balifra Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears bulky grey painted plate armor. She has wavy black hair. Her green eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily eccentric. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in the east to a Courier, Balifra learned a great deal about her father's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is searching for what she claims is her rightful reward.
Motivation: Her religion dominates her actions; and she'd like to take her coworkers down a peg
Flaws: Insane, PTSD. Bonds: Adventurer, Job, Religious. Occupation: Courier
Voice: Shortens vowels
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Bimpnottin Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her long silver hair reaches down to her waist. Her eyes are a pleasant blue.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Bimpnottin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Bimpnottin lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.
Motivation: Doesn't want to be a Seamstress and was forced into it by her family; and find a way to reverse the transformation of her sister
Flaws: Antagonistic, Hedonist. Bonds: Poor, Family, Attractive. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Alston Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a tan poncho over his likewise colored trousers and shirt. His silver hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.
History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Hourglass. 1 Masterwork Musical instrument. 1 Backpack.
Helen Bradly, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear brown pants and tee shirts and is in decent physical shape. Her blonde hair is cut short with large spiked bangs in the front. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is witty, but her monotone delivery comes off as unnerving She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She got away from her former life and has fallen to alcoholism.
Motivation: Her religion dominates her actions; and she wants revenge against drow
Ideals: Joker. Flaws: Addict. Bonds: Family, Religious, Enemies. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1600 gp. Brass mug with jade inlays (300 gp).
Kabbarg Bristol, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear black clothing when she does not wear armor. Her long brown hair reaches down to her waist. She has hazel eyes and a black hat with a blue feather.
Personality: She is a hateful person. She taunts others and blames them for her problems. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A powerful slaver made her what she is. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Kabbarg never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor, In love, Military. Occupation: Courier
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
