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NPC Generator

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Advanced [show]


Tim Holton, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is always cut to a buzz. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Artistic, Impeccable. Flaws: Greedy. Bonds: Criminal record, Job. Occupation: Courier

Voice: American accent

Attributes [hide]

Tim Holton, Male Human Warlock 11
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Arcana +4, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 2100 gp. Deep blue spinel (1100 gp). Brown-green garnet (80 gp). Star rose quartz (40 gp). Rose (40 gp). Azurite (15 gp). Violet garnet (1100 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of whips, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair has been sun bleached extensively. His amber eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is lazy and tries to find solutions quickly.

History: He got into the Marshal business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Lazy. Bonds: Enemies, Job. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Tim Stanford, Male Human Druid 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Bloodstone (60 gp). 8 Acid flasks.


Social Check DCs


Oriax Clever, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Bellfounder uniform. His brown hair is thinning but still full. This silver eyed northerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Courier again.

Ideals: Artistic. Flaws: Sensitive. Bonds: Job, Nature, Slave. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Oriax Clever, Male Tiefling Druid 8
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 5 (-3)17 (+3)
Skills Perception +0, Stealth +4
Senses Passive Perception 14
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Tordek Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is well dressed, constantly wearing a brown suit, black shirt, and blue tie, marred by sweets. His brown hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Shoemaker, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Passionate, Fighting. Flaws: Ugly, Shy, PTSD. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Tordek Torunn, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 350 gp.


Social Check DCs


Abad Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His white hair is singed and shortened. His red eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Herbalist again.

Ideals: Logical. Flaws: Ugly, Lazy, Insane. Bonds: Job. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Abad Havoc, Male Tiefling Warrior 5
Medium (6'0") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Performance +3, Religion +6
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. 1 Masterwork manacles.


Social Check DCs


Trym Tickle, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Carter does. His white hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He became a Carter soon after.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Selfish. Bonds: Job, Religious, Immigrant. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Trym Tickle, Male Human Commoner 11
Medium (6'3") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +6
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 700 gp. Aquamarine (1100 gp).


Social Check DCs


Golm Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Golm hails from a village terrorized by gnolls. In his 14th year, his parents were killed by a gnolls raid, leaving Golm alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Many gnolls want him driven away.

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Golm Kelsey, Male Half-Orc Barbarian 14
Medium (6'4") Half-Orc, Neutral Evil (CR 14)
Armor Class 12
Hit Points 113 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Deception +7, Investigation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 500 pp. Brass mug with jade inlays (400 gp). Cloth of gold vestments (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Golden circlet with four aquamarines (3000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Medium magic item.


Social Check DCs

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