Sapply Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His blonde hair is unkempt and raggedy. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Shepherd. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has worked as a Shepherd like his father before him.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Fearful, Depressed. Bonds: Poor, Job, Religious. Occupation: Shepherd
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Druidic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 20 pp. 1 Minor magic item.
Bucklal TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white small hat and white clothes. He is bristling with hidden weapons, mostly shortbows and sais. He wears a colorful flower in his auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Bucklal's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Insane, Shy. Bonds: Criminal record, Attractive. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 64 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Gnome, Infernal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 pp. Chrysoprase (30 gp). White pearl (90 gp). Red spinel (90 gp). Smoky quartz (30 gp). Jet (90 gp). Blue-white diamond (6000 gp). Violet garnet (1000 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hupe Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tight fitting white shirt and pants. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south his family was never financially stable. A gifted student he started as a Mortician, but he got bored and became a Stableman. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Athletic, Opinionated, Professionalism. Bonds: Poor, Job. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 12)
Armor Class 11
Hit Points 122 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
Possessions: 1000 gp. Old masterpiece painting (1300 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (500 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Solid gold idol (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). 1 Minor magic item.
Bardryn Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a black coat with pastel slacks. She carries with her a set of monstrous two handed axes on her belt, each one with a sapphire on the hilt. She keeps her red hair in a pixie cut. Her eyes are green.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in a small village she learned the ways of the warrior from her mother. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Jeweler job and began her own company from there.
Motivation: She is currently in port desperately looking for someone to get her out; and she feels threatened by others
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Job, Slave. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. 1 Chain shirt.
Yvonne Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'7" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her right hand appears badly burned and disfigured. Her blonde hair is heavily combed to the right. Her eyes, though not visible through her cowl, are blue.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: The child of a Marshal, who enjoyed hunting, Yvonne was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and doesn't want to be a banker and was forced into it by her family
Ideals: Philantrophist, Athletic. Bonds: Family, Nature. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp).
Vicky Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'10" western woman, she wears bulky yellow painted plate armor. Her hair is silver and very short. Her eyes are hazel and catlike.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is harsh and unforgiving.
History: Vicky was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and marry her brother to traveling adventurers
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Religious, Job. Occupation: Detective
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 pp. Red-brown spinel (120 gp). Alexandrite (600 gp).
Oloric Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. With bright white hair and a scraggly beard. He has several tiny jet earrings on each ear.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Oloric studied abroad. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.
Motivation: To be a Layabout again; and he is wracked by social anxiety
Ideals: Gifted, Philantrophist. Flaws: Insomniac, Fearful. Bonds: Rich, Job. Occupation: Engraver
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 7 (-2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Aquan, Orc
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!
