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NPC Generator

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Advanced [show]


Mardnab Turen, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants. Her white hair is singed and shortened. She has gleaming, smiling green eyes.

Personality: She loves telling others what to do and how they should feel about things. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Mardnab was born in the north. At a young age she loved to build and create. She moved out south to avoid the crime she committed. She has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and she feels that her past leaves her morally obligated to help

Ideals: Opinionated, Persistence, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Mardnab Turen, Female Gnome Fighter 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Gnoll, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Portia Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is wearing the road beaten gear of a warrior. Her black hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: Portia was born in the north. At a young age she loved to build and create. Portia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Nature. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Portia Wildcloak, Female Halfling Ranger 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 18 (+4)12 (+1)
Skills Athletics +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He carries a battered whip and tarnished mace as well. His gray fur is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Spring was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spring fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Poor, Family. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Spring Candle, Male Tabaxi Bard 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)9 (-1) 15 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amber (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Silent Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western woman has a large pastel mantle and cape that has been intricately interwoven into her yellow robe. Her long black fur is drawn into a two foot long braid. Her copper eyes are slightly larger than normal.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often; and she is greedy

Ideals: Athletic, Fighting, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Silent Mist, Female Tabaxi Aristocrat 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 16 (+3)9 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Jezean Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears rags and sports a simple walking cane. She keeps her scarlet crest in a pixie cut. Her eyes are a pleasant red.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to loving parents in a slum to the west. She worked as a nervous Healer and found it very stressful. She has since lost track of the people in her past.

Motivation: To unite with her sister.

Flaws: Shy. Bonds: Poor, Criminal record, Job, Family. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Jezean Jerynomonis, Female Dragonborn Rogue 6
Medium (6'8") Dragonborn, Neutral Evil (CR 6)
Armor Class 8
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 500 gp. Violet garnet (1300 gp). White opal (1500 gp). Silver pearl (160 gp).


Social Check DCs


Rezena Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a green vest and prefers tan and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her scarlet crest is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Rezena was born in the north. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove her worth to the world.

Ideals: Athletic, Impeccable, Persistence. Flaws: Ugly, Impulsive. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Rezena Sumnarghthrysh, Female Dragonborn Commoner 14
Medium (6'3") Dragonborn, Neutral Good (CR 14)
Armor Class 12
Hit Points 54 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Nature +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 3000 gp. Smoky quartz (30 gp). Citrine (30 gp). Amethyst (100 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quillathe Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has a moderate pudge and is not very fit. She has a very tight haircut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She is a Sailor first and foremost. She believes firmly that knowledge should be universal. She does not trust anyone and sleeps with one eye open.

History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Flaws: Insomniac. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Quillathe Elsing, Female Half-Elf Paladin 5
Medium (4'8") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)17 (+3) 15 (+2)7 (-2)
Skills Athletics +1
Senses Passive Perception 12
Languages Common, Elven, Goblin, Sylvan, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Red-brown spinel (150 gp). Star rose quartz (70 gp). Blue quartz (8 gp). Azurite (8 gp).


Social Check DCs

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