Cask In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple pastel robe with grey stripes complete with hood. She wears a wide-brimmed hat to cover her moderate length beige fur. She wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Cask isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born to a Glassblower, her mother struggled to pay the bills. While studying, she fell in love. They married and had a son. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Expand her business; and wishes to resurrect an old love
Ideals: Impeccable. Bonds: Criminal record, Poor, In love, Job. Occupation: Actor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2100 sp.
William Acton, Male Human [Permalink]
Personal [hide]
Description: A 6'2" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large brown tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: William lived on a farm with his father, near the main road leading to a nearby town. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.
Motivation: He is greedy; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Shy, Fearful. Bonds: Family, Rich. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Red-brown spinel (110 gp). 1 Banded mail.
Fulbar High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. His thin eyebrows rest above his beady green eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He desires power and/or immortality; and retire the richest man in the west
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. Hematite (9 gp). Freshwater pearl (9 gp). Malachite (9 gp).
Halimath Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears tan leather gloves, a tan jacket, and tight pants. His skin is also unnaturally pale. He is bald on top and has large white tufts of hair around his ears. He has green eyes and a tan hat with a green feather.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He is the product a well kept family trust fund and as such has never really known need. He moved out south to avoid the crime he committed. He has built up a small fortune and can afford his own way.
Motivation: Seeks redemption; and he is greedy
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record, Rich. Occupation: Seamstress
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 4 Alchemist’s fire. 2 Tanglefoot bags. 4 Thunderstones.
Biri Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has moderate length red crest. Her eyes are gold and she is always smoking a pipe.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Biri studied abroad. Her psionic abilities were realized during a raid on her village. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To prove her worth to the world; and expand her business
Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Job, In love. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears silk and lounges about seductively. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a criminal king-pin and mafia family Varis was born on a far southern mountains where he grew up under the tutelage of his father, an expert Herbalist. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Philantrophist, Professionalism. Bonds: Attractive, Criminal record, Immigrant. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 85 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 400 pp. Tourmaline (90 gp). Jet (90 gp). Chrysoprase (30 gp). Citrine (30 gp). White opal (1300 gp). Tiger eye turquoise (15 gp). Deep green spinel (90 gp). Moonstone (30 gp). Azurite (15 gp). Blue quartz (15 gp). Brown-green garnet (90 gp). Star ruby (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trag Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears white painted combat armor at almost all times. His auburn hair has been sun bleached extensively. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Trag was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent father.
Flaws: Disease, Antagonistic. Bonds: Religious, Family. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 15)
Armor Class 9
Hit Points 82 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 3 (-4) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
Possessions: 6000 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). Jeweled anklet (1000 gp). Jeweled gold crown (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).
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