Joser Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes peer out from beneath his feathered red hat.
Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.
History: Joser was born with his mother's beautiful face. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.
Motivation: He wants to get laid; and he has a crush on the local bounty hunter
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Criminal record, Has a crush. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 56 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 15 (+2) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Orc, Goblin
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Full Plate. 1 Masterwork Heavy wooden shield. 1 Chain shirt.
Harbek Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears baggy grey pantaloons and a black scarf. He is tall, broad shouldered and powerfully built. He has dyed his greying black hair a little too much giving a sharp black color. He has brown eyes.
Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Adventurer business at a young age. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: He desires power and/or immortality; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Two Llamas Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His red fur is braided into rings. He has a dull look in his hazel eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born at the edge of vast forest. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and marry his sister to traveling adventurers
Ideals: Fighting, Opinionated, Optimist. Bonds: Nature, Family, Adventurer. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: Aquamarine (400 gp). Rock crystal (60 gp). Bloodstone (60 gp).
Elaim Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his brown eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with dancing.
History: He was born in the east, but his parents moved at a very young age to the west. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the east, certain he would find work there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Debt. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
Possessions: 800 sp. Solid gold idol (600 gp). Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.
Dadalan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black crest. He is wearing a long, black, dusty cloak. He has a hunchback. His crest is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 8
Hit Points 44 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
Possessions: Just what you see.
Duvamil Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is typically in her Adventurer uniform, and carries hand crossbows. Her hair is black and very short. Her eyes, though not visible through her cowl, are hazel.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Sold as a small child to a slaver, Duvamil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting, Disciplined. Bonds: Job, Religious, Mentor. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 76 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Goblin
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 1 |
Possessions: 900 pp. Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).
Alexandre Atherton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who has a large brown mantle and cape that has been intricately interwoven into his white robe. His black hair is heavily combed to the left. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He has worked as a Barber like his father before him.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Ugly. Bonds: Nature, Job. Occupation: Barber
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 85 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +7
Possessions: 2100 gp. Embroidered and bejeweled glove (3000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
