Altho Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Altho is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He loathes his own lifestyle; and he is compelled to act according to his religious beliefs
Flaws: Depressed, Secretive. Bonds: Attractive, Poor, Religious. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 28000 cp.
Ghesh Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a simple black robe with yellow stripes complete with hood. His silver crest is braided into rings. He has gleaming, smiling red eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Ghesh hails from a village terrorized by drow. In his 15th year, his parents were killed by a drow raid, leaving Ghesh alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Banker
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 13 (+1) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5
Possessions: 170 pp. Red spinel (150 gp). Deep blue spinel (400 gp). Iolite (70 gp). Blue star sapphire (700 gp). White pearl (150 gp).
Makaria Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is well dressed, but even with her fine clothing she looks run-down. Her blue hair is singed and shortened. Her black unseeing eyes seem to look past you.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is frequently practicing swordplay.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Makaria was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic. Flaws: Ugly, Disease, Shy. Bonds: Military. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 67 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 700 gp. Aquamarine (700 gp).
Adrex Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears baggy black pantaloons and a brown scarf. He has moderate length silver crest. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Adrex was born in the south. At a young age he loved to build and create. A freak accident while working with his Navigator mother left him crippled. He then took over the family business and is one of the better Healer for hire.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Job, Family. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Halfling, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (1500 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Myathethil Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing colorful clothing, dressed as a Unemployed. Her hair is brown and curly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born the only child of a wealthy merchant. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to raise her children well.
Ideals: Athletic, Joker, Entrepeneur. Flaws: Addict. Bonds: Family. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Jade Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length gray fur. His green unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally
Flaws: Disease, Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolen Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He carries a battered sickle and tarnished sword as well. He wears a colorful flower in his brown hair. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Fighting, Professionalism. Bonds: Attractive, In love, Military, Adventurer. Occupation: Gardener
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Terran, Orc, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 60 pp. Brown-green garnet (130 gp). Hematite (8 gp). Jasper (40 gp).
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