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NPC Generator

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Advanced [show]


Hatae Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, but even with her fine clothing she looks run-down, and a wedding ring on her left hand. Her auburn hair is drawn into a tight pony tail with a cross scrunchie. Her green eyes dart from person to person.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal singing training, and achieved minor success. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Artistic. Flaws: Emotional. Bonds: In love, Rich, Slave. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Hatae Ostoroth, Female Elf Sorcerer 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Dondon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long auburn hair reaches down to his waist. He has a dull look in his violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Religious, Mentor. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Dondon Wildheart, Male Halfling Barbarian 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Henry Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Crown-heir uniform. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.

History: Born in the north his family was never financially stable. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to be a bricklayer again

Ideals: Artistic. Flaws: Insane, Terse. Bonds: Job, Poor. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Henry Barclay, Male Human Bard 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Tricking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a robe, a symbol of strength around his neck, and a morningstar on his belt. His fur is cinnamon and very short. He has several tiny opal earrings on each ear.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Actor, and he later adopted a second daughter.

Motivation: Many dire rats want him driven away; and regain custody of his daughter

Ideals: Fighting. Bonds: Rich, Enemies, Family. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Tricking In Woods, Male Tabaxi Ranger 4
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Ubada Read, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her blue robe. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her hair is short and blonde. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She is lazy, self-centered, vain, and jealous.

History: Born in the south to a Layabout, Ubada learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She then took over the family business and is one of the better Layabout for hire.

Motivation: To clean up the streets; and to protect her home

Flaws: Antagonistic, Selfish. Bonds: Job, Family, Guardian. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Ubada Read, Female Half-Orc Barbarian 7
Medium (4'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Nelkin Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his white robe and has his lance always slung over his shoulder. His black hair is braided into rings. He has hazel eyes and a white hat with a violet feather.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Hunter business at a young age. His childhood dream was to be a Miller, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's in love; and expand his business

Flaws: Shy, Fearful. Bonds: Job, Has a crush. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Nelkin Tallfellow, Male Halfling Cleric 8
Small (3'4") Halfling, True Neutral (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1500 gp. Peridot (20 gp). Lapis lazuli (11 gp).


Social Check DCs


Azaki Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge.

Ideals: Justice, Artistic, Fighting. Bonds: Attractive. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Azaki Garcia, Male Half-Elf Aristocrat 2
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 gp. Brown-green garnet (50 gp).


Social Check DCs

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