Cloak On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He keeps his long brown fur kept up in a rat tail. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Cloak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Cloak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Cloak's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Cloak and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Addict, Antagonistic. Bonds: Military, Poor. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 24 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 8 (-1) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan, Gnome, Aquan
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 140 pp.
Yvonne Riley, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She is calm most of the time but flees social interaction. The war was a terrible time for her, and Yvonne does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She loathes her own lifestyle; and she is greedy
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Rich, Military. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Lone Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. His fur is beige, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lone took refuge in the ruined castle and found the beat up bow and armor he uses now. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Enemies, Job. Occupation: Shepherd
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1200 gp. Black velvet mask with numerous citrines (120 gp). 1 Minor magic item. 1 Minor magic item.
Balifra Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female has a large grey mantle and cape that has been intricately interwoven into her blue robe. She is tall, broad shouldered and powerfully built. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart from person to person to random spaces in the air.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born the only child of a wealthy merchant. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She struck the Ploughman job and began her own company from there.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Justice, Entrepeneur. Bonds: Job, Criminal record, Family. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Dworic Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his ceremonial dagger always slung over his shoulder. His skin is fair and his fingers are delicate and long. His black hair is styled in orderly dreadlocks. He has hazel eyes.
Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Opinionated, Gifted. Bonds: Mentor, Family, Rich. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp.
Dara Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Armorer. Her hair is silver and very short. Her eyes are likewise brown.
Personality: Dara speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She is the product a well kept family trust fund and as such has never really known need. She moved out east to avoid the crime she committed. She then took over the family business and is one of the better Armorer for hire.
Motivation: A rival would like her out of the picture.
Ideals: Impeccable. Bonds: Job, Criminal record, Rich, Immigrant. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Aelar Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are blue and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born the only child of a wealthy merchant. Aelar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aelar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Optimist, Justice, Entrepeneur. Bonds: Poor, Criminal record. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 sp. 3 Alchemist’s fire. 2 Tanglefoot bags. 3 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!