Right-Handed Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time, and sports empty pouches on his belt. He wears his beige fur up. He has several tiny aquamarine earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Right-Handed does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Right-Handed was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He seems to be bored by most things; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Depressed, Mundane. Bonds: Rich, Military. Occupation: Bather
Voice: American accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 14)
Armor Class 12
Hit Points 63 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Aquan, Gnome, Ignan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 6000 gp. Star ruby (700 gp). Sardonyx (80 gp). Deep blue spinel (800 gp). Chalcedony (80 gp). Golden yellow topaz (800 gp). Smoky quartz (80 gp). Rock crystal (80 gp). Coral (160 gp). Red spinel (160 gp). Peridot (80 gp). Banded agate (11 gp). Tiger eye turquoise (11 gp). Chrysoberyl (160 gp).
Spear Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her clothes are grease stained in places. Her orange fur is heavily combed to the left. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: The child of northern immigrants she idolized her mother. In her 11th year, her parents were killed by a giants raid, leaving Spear alone in the world. After a stint in an orphanage, she was adopted. She inherited the family business which she has now maintained for 7 years.
Motivation: Revenge; and she wants revenge against giants
Bonds: Poor, Immigrant, Attractive, Job, Enemies. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6
Possessions: Just what you see.
Hillanot Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in an above average manner. She wears her rusty crest down. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food she seems plenty friendly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Insane, Fearful, Disease. Bonds: Attractive. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 sp.
Art Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized topaz on his left hand. His fur is beige and very short. His eyes are green.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Roofer business at a young age. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lorilla Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She keeps her chestnut hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Lorilla grew up listening to her father's many stories. Lorilla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Shoemaker
Voice: Spanish accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 19 (+4) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 160 gp.
Pelt Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he sports pastel clothing, slightly heavier than average wear. His cinnamon fur is unkempt and raggedy. He has amber eyes and a pastel hat with a tan feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Pelt was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 240 pp. Fire opal pendant on a fine gold chain (2200 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (2800 gp). 1 Minor magic item.
Grigi Upton, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'1", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is wavy and long. She has a tattooed face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Flattery will make her almost putty in your hands.
History: Born to a Cartwright, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.
Motivation: She wants revenge against goblins; and several ex partners dislike her way of doing things and want revenge
Flaws: Secretive, Selfish. Bonds: Poor, Adventurer, Enemies. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 13)
Armor Class 12
Hit Points 45 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 4000 gp. Deep green spinel (60 gp). Alexandrite (1500 gp). Deep blue spinel (1500 gp). Moss agate (9 gp). Brown diamond (4000 gp). Zircon (50 gp). Deep blue spinel (1500 gp). Smoky quartz (50 gp). Carnelian (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
