Ahlyssa Alby, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a long, grey cloak. Her brown hair is long and unkept. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Sailor, but she was a colossal failure. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is unsatisfied with her job.
Ideals: Entrepeneur. Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer, Job. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp. 1 Crowbar.
Immeral Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears yellow leather gloves, a yellow jacket, and tight pants. His silver hair is smooth and relatively long. His eyes are blue.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Religious. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 53 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Emma Graeme, Female Human [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. Her face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Emma embodies much of what other species detest in the Humans. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born to a criminal king-pin and mafia family When Emma reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Antagonistic. Bonds: Enemies, Criminal record, Military. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 65 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3000 gp. Smoky quartz (80 gp). Violet garnet (1200 gp). Iolite (80 gp). Chalcedony (80 gp). Sard (80 gp). Deep blue spinel (1200 gp). Jet (50 gp). Pink pearl (50 gp). Deep blue spinel (1200 gp). Malachite (6 gp). 1 Minor magic item.
Vaina Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears skinny pants and wears a blue and black robe with the hood down. Her top hat is riddled with cuts and holes. Her eyes are amber and she is always smoking a pipe.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a very good compulsive liar and kleptomaniac.
History: She was born in a small forest village. Her father took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature. Occupation: Courier
Voice: Booming voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 37 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 2000 gp. Rhodochrosite (4 gp). Brown-green garnet (50 gp). Smoky quartz (60 gp). Hematite (4 gp). Violet garnet (400 gp). Alexandrite (400 gp). Azurite (4 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nella Atherton, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears professional attire. With bright black hair. Her hazel eyes dart from person to person.
Personality: She is a Actor first and foremost. She believes firmly that knowledge should be universal. She uses divination through singing.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She then took over the family business and is one of the better Actor for hire.
Motivation: To be a Butcher again; and balancing her hectic life and new actor responsibilities is difficult
Ideals: Athletic, Gifted, Artistic. Bonds: Attractive, Job. Occupation: Actor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: Solid gold idol (1100 gp). 1 Masterwork manacles. 1 Magnifying glass. 1 Magnifying glass. 1 Disguise kit.
Kali Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her clothes are grease stained in places. Her long chestnut hair is drawn into a two foot long braid. Her gold eyes lackadaisically let the world flow into them.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Kali was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She then took over the family business and is one of the better Courier for hire.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Immigrant, Job. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 57 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 1000 gp.
Joan Morton, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears skinny pants and wears a grey and pastel robe with the hood down. She is an epitome of beauty. Her golden hair is wavy and long. She wears a mask on her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC; and to prove her worth to the world
Flaws: Shy, Impulsive, Antagonistic. Bonds: Attractive, Poor. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
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