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NPC Generator

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Advanced [show]


Yvonne Hastings, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear brown tank tops with blue skirt. She has wavy silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born on a small isolated farm. Yvonne was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Spy. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Immigrant, Nature. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Yvonne Hastings, Female Human Bard 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 81 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)15 (+2) 12 (+1)17 (+3)
Skills Deception +7, Medicine +5
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: Jade (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'7" and is well dressed, but even with her fine clothing she looks run-down. Her left leg appears badly burned and disfigured. Her hair is auburn, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. She does not believe in violence as a means to an end. She is a dedicated Servant but believes her peers are too gung-ho.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants a kiss.

Ideals: Gifted, Pacifist. Flaws: Insane. Bonds: Attractive. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Sarah Floshem, Female Half-Elf Wizard 7
Medium (4'7") Half-Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Druidic, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 300 gp.


Social Check DCs


Willow Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Willow is depressed about a lot of things. She tends to be a nihilist. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Willow was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels kind of lost in life.

Ideals: Opinionated. Flaws: Ugly, Insane, Depressed. Bonds: Poor. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Willow Tosscobble, Female Halfling Barbarian 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Smokesticks.


Social Check DCs


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His long red fur is drawn into a two foot long braid. His eyes are amber and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

River Candle, Male Tabaxi Barbarian 15
Medium (6'8") Tabaxi, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 171 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)6 (-2) 5 (-3)16 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 6000 gp. Rhodochrosite (5 gp). Eye agate (5 gp). Eye agate (5 gp). Black pearl (500 gp). Chalcedony (80 gp). Aquamarine (500 gp). Clear bright green emerald (7000 gp). Hematite (5 gp). Malachite (5 gp). Golden yellow topaz (500 gp). Fiery yellow corundum (800 gp). Star rose quartz (80 gp). 1 Medium magic item.


Social Check DCs


Gubu Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.

History: Gubu was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.

Motivation: To be a Knight again; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Gubu Dayton, Male Half-Orc Wizard 6
Medium (6'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 700 gp. Black opal (1200 gp). Carnelian (20 gp). Freshwater pearl (8 gp).


Social Check DCs


Gunter Walcott, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His blonde hair is knotted and matted. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Walcott, Male Human Rogue 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Quick Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light pastel in addition to tight pants, and is pretty ugly. He has no fur. He has a tattooed face.

Personality: Quick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast plains. He worked as a nervous Knight and found it very stressful. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Nature, Job, Enemies. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Quick Wing, Male Tabaxi Monk 3
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)7 (-2) 10 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 sp.


Social Check DCs

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