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Advanced [show]


Damaia Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a lot of dark rich colors, with gold accents. She keeps her silver hair in a flapper bob. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: When she was but 7 years old her parents immigrated from the west. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant, Poor. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Damaia Righteous, Female Tiefling Expert 3
Medium (4'10") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Draconic, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Eleanor Barclay, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying golden hair a little too much giving a sharp golden color. She has violet eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is afraid of women and trembles around them

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eleanor took refuge in the large cave and found the beat up pickaxe and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Optimist. Flaws: Shy. Bonds: Nature, Adventurer, Rich. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Eleanor Barclay, Female Human Wizard 3
Medium (4'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Art Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Scribe. He has a slight overbite and is overall scrawny. His white fur is kept up in a ponytail inside a small hat. He has several tiny emerald earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Art was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Flaws: Racist, Addict. Bonds: Rich, Attractive, Family, Enemies. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Art Of Stars, Male Tabaxi Sorcerer 8
Medium (5'4") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 200 gp. Golden yellow topaz (300 gp). Rich purple corundum (1600 gp). Amber (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Staurheim, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: The child of a Animal Trainer, who enjoyed hunting, Guy was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Guy Staurheim, Male Human Bard 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 63 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3100 gp. Aquamarine (300 gp). Obsidian (13 gp). Aquamarine (300 gp). Onyx (60 gp). Jet (60 gp). Red garnet (60 gp). Blue quartz (13 gp). Moss agate (13 gp). Rock crystal (60 gp). Azurite (13 gp).


Social Check DCs


Qualen Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This western man dresses like a well dressed Bricklayer does. His clothes are grease stained in places. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Qualen was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: A deep hatred of brigands.

Flaws: Secretive. Bonds: Job, Poor, Immigrant, Enemies. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Qualen Waggletop, Male Gnome Sorcerer 9
Small (3'2") Gnome, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 38 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1500 gp. Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Onyx (20 gp). Banded agate (12 gp). Malachite (12 gp). Deep blue spinel (1200 gp).


Social Check DCs


Thokk Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his auburn hair. His green eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Thokk grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He has passion for adventuring and risk; and he feels threatened by others

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Thokk Oakley, Male Half-Orc Monk 5
Medium (6'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Halfling, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a small hat to hide her balding. Her fierce black eyes like to dwell on things.

Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born the only child of a wealthy merchant. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Justice, Entrepeneur. Bonds: Rich, Enemies. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Damaia Flaw, Female Tiefling Paladin 1
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)18 (+4) 12 (+1)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Giant, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs

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