Everard Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears silk and lounges about seductively. His tied-back hair is chestnut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Fisher like his father before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Impeccable, Fighting. Bonds: Attractive, Adventurer, Job. Occupation: Fisher
Voice: American accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 9 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 5 (-3) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 250 pp. Solid gold idol (600 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp).
Peter Kirby, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. His chestnut hair is smooth and relatively long. His blue eyes peer out from beneath his Stetson brown hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has achieved small success as a Glassblower.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family.
Ideals: Optimist, Fighting. Bonds: Family, Job. Occupation: Glassblower
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 10)
Armor Class 10
Hit Points 52 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 2400 gp. Golden yellow topaz (500 gp). Azurite (11 gp). Sardonyx (30 gp). Alexandrite (500 gp). Moss agate (11 gp).
Nithther Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his longbow ready. He wears his bronze crest up. His eyes are gold and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Insane, Fearful. Bonds: Slave. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 58 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 1600 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Aerdeth Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue tunic with tan highlights, and long violet pants that bunch up around his shoes, and carries rapiers. His golden hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady hazel eyes.
Personality: Aerdeth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Aerdeth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Fighting, Extrovert. Flaws: Ugly, Mundane. Bonds: Military, Rich. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 20 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2100 gp. Chrysoprase (30 gp). Violet garnet (800 gp). White pearl (60 gp). Deep blue spinel (800 gp). Black pearl (800 gp). Emerald (1600 gp). Iolite (30 gp).
Frederick Harrington, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Cursed with a spirit at a very young age, Frederick has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world
Flaws: Ugly, Disease, Shy, Impulsive. Bonds: Religious. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 6 (-2) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 130 gp.
Quarion Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his hand crossbow. His hair is blonde and curly. He has a dull look in his violet eyes.
Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Rich. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: Blue quartz (7 gp). Obsidian (7 gp). Black pearl (1200 gp). 1 Thunderstones. 1 Tanglefoot bags. 4 Smokesticks.
Moon Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Animal Trainer. His yellow fur is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He feeds upon the attention of others.
History: He comes from a rich eastern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.
Motivation: Further expansion of business.
Ideals: Justice. Bonds: Job, Attractive, Rich, Has a crush. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 300 gp. Malachite (5 gp). Aquamarine (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!