Astaro Revulsion, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her purple hair is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 3)
Armor Class 7
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Adrik Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He very much looks the part of a Herbalist. He has a hunchback. His hair is golden and curly. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: He was born on a small isolated farm. He worked as a nervous Herbalist and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Sylvan, Druidic, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Thamior Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy black beard and wild black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Attractive, Military. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 20000 cp.
Silgre Hayley, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a simple black robe with brown stripes complete with hood. She wears a Stetson hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Silgre and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Racist. Bonds: Religious. Occupation: Engraver
Voice: Slurs words
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 66 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Westcott, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears baggy grey pantaloons and a tan scarf. His chestnut hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Gunter will drive conversation. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Map Maker soon after.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg
Ideals: Athletic, Extrovert. Bonds: Enemies, Military, Job. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Pink pearl (70 gp). 1 Breastplate.
Senteq Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He prefers to wear blue clothing when he does not wear armor. He has a hunchback. With a patchy auburn beard and wild auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Senteq was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Senteq's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 15 years.
Motivation: He would like to get married and retire; and to be a assassin again
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Job, Has a crush. Occupation: Spy
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: Just what you see.
Maegan Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. Her hair is long and chestnut with streaks of auburn, and is pulled back with small red clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Maegan lived on a farm with her father, near the main road leading to a nearby town. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: She wants revenge against gnolls; and to reunite with her absent father
Flaws: Insomniac, Racist. Bonds: Family, Immigrant, Enemies. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 200 sp.
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