Pyntle Reese, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair is cut short. She is baby faced.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Pyntle studied abroad. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She's attracted to the PC; and an old rival family wants her found
Ideals: Optimist, Gifted. Bonds: Immigrant, Attractive, Family, Has a crush. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 370 gp. Azurite (9 gp). 1 Healer’s kit.
Aramil Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tan collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Sold as a small child to a slaver, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He struck the Mortician job and began his own company from there.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.
Flaws: Antagonistic. Bonds: Job, Mentor, Debt. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1000 sp.
Aerdeth Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is singed and shortened. His eyes are likewise blue.
Personality: Aerdeth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Bellfounder
Voice: Boston accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Terran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'2". She usually wears her pastel robe and has her trident always slung over her shoulder, and her gloved hand is found clutching a trident. Her orange fur is braided into rings. Her eyes are a pleasant amber.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Cloud enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born several months after her father was called into army service. When Cloud reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.
Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Military, Job. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 50 pp.
Nutae Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a blue costume with the symbols of magic on his torso. He has a small bristly mustache and wavy black hair. His fierce amber eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in a small village he learned the ways of the warrior from his father. He married young, but lost his spouse to brigands. He has since lost track of the people in his past.
Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Depressed. Bonds: Family, Enemies, Slave. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 9 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 1300 gp. A roughly beaten golden orb (140 gp). An abacus with copper, silver and gold markers (140 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Dalaba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear flannel. Her moppish black hair is in a traditional bowl cut. She has a tattooed face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A true patriot, Dalaba would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalaba fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Military, Job. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: A small bag of saffron. (10 gp).
Radomir Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a worn and beaten armor. His black hair is cut short. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Radomir lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, In love. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. Jet (90 gp).
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